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Assasssination on Nar Shaddaa - Boba Fett Episode I


By Barry Brien
Inducted May, 2003


Download: assassin.zip (2.53 MB)
Text file: assassin.txt


"It's a massive level, with some of the most consistently detailed and complex architecture ever attempted in a DF level. The new weapon kicks ass, and the many new custom components look fabulous. It poses a huge challenge too, mainly because of the ingenious shop system: you don't find items lying around, but you have to buy them. This forces you to be careful about what you buy, as once you go beyond certain areas you won't have access to the shops for some time. It's huge, detailed, and in many ways revolutionary. Effects that were huge in other levels have been used as minor details (like the ladder). This deserves to be in the HoF, if only for the obvious care for detail that has gone into it."

- Geoffrey Simpson


"You get to PLAY as Boba Fett and not get tired over the countless levels where you have to beat him again and again. I also liked the fact that you could buy things from shield to revives. The ramps and slanted wall 3DO's were a great touch too. "

- James Milne


"Beautiful architecture, excellent plot, many new files, and great INF used for tiny details that in other levels was a main feature."

- Geoffrey Simpson

"AoNS deserves to be up there with the likes of Star's End, TIE Defender and Kurek."

- Jackson