| DF-21 Forums The Dark Forces Community |
| Search found 74 matches |
| Author | Message |
|---|---|
Topic: The Pure Renderer |
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| BlazingPhoenix Replies: 9 Views: 470 |
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| I like this and it's awesome that mouse look works in it too. |
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Topic: DarkXL Build 9.08 Released! |
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| BlazingPhoenix Replies: 20 Views: 722 |
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| This is awesome! I can't wait to try it. Edit: Huh, the music is quieter than normal. :S |
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Topic: SLADE3 - Any interest in this? |
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| BlazingPhoenix Replies: 8 Views: 249 |
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| 788 2010-11-15 22:49:36 gez / - Implemented Dark Forces BM and FME image formats, including the two RLE compression methods.
I will love you forever for this. |
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Topic: Switching to the DarkXL Editor |
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| BlazingPhoenix Replies: 2 Views: 154 |
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| Will we be able to customize our controls? Because that's one thing it suffers from right now. It would be great to have Doom Builder-like controls. | |
Topic: IRC |
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| BlazingPhoenix Replies: 9 Views: 475 |
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| Something I'll definitely frequent. | |
Topic: Progress towards Build 9.08 Update. |
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| BlazingPhoenix Replies: 55 Views: 1765 |
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| Can't wait until Beta! |
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Topic: Progress towards Build 9.08 Update. |
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| BlazingPhoenix Replies: 55 Views: 1765 |
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| I like how that floor texture glows, it's a bit too subtle, but you can notice it if you look closely at it. Very neat. |
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Topic: Progress towards Build 9.08 Update. |
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| BlazingPhoenix Replies: 55 Views: 1765 |
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| I can't wait to beat detention center! |
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Topic: DarkXL Build 9.06 Released |
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| BlazingPhoenix Replies: 31 Views: 599 |
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| I've been wondering something. In the original Dark Forces you could punch an enemy such as a stormtrooper or an officer while running and they'll go flying just a bit backwards, but you can't do that ... | |
Topic: DarkXL Build 9.06 Released |
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| BlazingPhoenix Replies: 31 Views: 599 |
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| I'm extremely happy that this is still being worked on. Keep up the good work lucius! |
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Topic: Rendering and Gameplay – The Pure Renderer |
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| BlazingPhoenix Replies: 17 Views: 590 |
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| I was worried about this project but now all my fears are put to ease. Awesome. |
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Topic: Build 9.01 Released |
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| BlazingPhoenix Replies: 72 Views: 3238 |
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| DXL_Settings.txt: DForces: C:\DARK
and I do get 44 items selected. As I said before, it was a full install. It was indeed installed in C:\DARK however my DarkXL folder is in I:\DarkXL, does that ca ... |
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Topic: Build 9.01 Released |
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| BlazingPhoenix Replies: 72 Views: 3238 |
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| The error I get revolves around the Briefing LFDs and my install is a full install. | |
Topic: Build 9.01 Released |
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| BlazingPhoenix Replies: 72 Views: 3238 |
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| I do have a full Dark Forces install, I can't fathom why it wouldn't work for me. The other builds worked. |
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Topic: Build 9.01 Released |
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| BlazingPhoenix Replies: 72 Views: 3238 |
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| I can't get this or 9.0 to work since it keeps saying it can't find some LFDs when it IS in fact, pointing to my Dark Forces folder. What is going on? | |
Topic: Build 9.0 Released |
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| BlazingPhoenix Replies: 54 Views: 2039 |
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| Wait, since when do we have an IRC channel? O_o
It's from somewhere else that linked to it. |
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Topic: Build 9.0 Released |
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| BlazingPhoenix Replies: 54 Views: 2039 |
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| [18:59] <BlazingPhoenix> YEEEEEEEEEESSSSSSSssssssssss | |
Topic: Still not dead. |
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| BlazingPhoenix Replies: 54 Views: 2660 |
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| Woohoo, I'm excited and I finally got DF to work on DosBox which is nice. :3 | |
Topic: DarkXL Update 10 - Current near term plans for DarkXL. |
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| BlazingPhoenix Replies: 450 Views: 51690 |
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| I came. | |
Topic: Dark XL Community Project - Rogue Stormtrooper |
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| BlazingPhoenix Replies: 72 Views: 10015 |
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| Yeah, I'll say. Is there any tutorials or tools you could point me to? |
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Topic: Dark XL Community Project - Rogue Stormtrooper |
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| BlazingPhoenix Replies: 72 Views: 10015 |
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| Sounds **** awesome. I would love to map for this, but I have no skill in Dark Forces editing. | |
Topic: SVN? |
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| BlazingPhoenix Replies: 7 Views: 1909 |
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| How about an SVN for DarkXL? Would this be a good idea or not? It could make bug finding a lot easier. | |
Topic: DarkXL Update 10 - Current near term plans for DarkXL. |
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| BlazingPhoenix Replies: 450 Views: 51690 |
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| Very useful. |
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Topic: DarkXL Update 8 - Level/Mod editing tools. |
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| BlazingPhoenix Replies: 78 Views: 17947 |
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| I...Don't really agree with that, since that's why it's extremely complicated to map in 3D games nowadays anyway.. | |
Topic: DarkXL Update 8 - Level/Mod editing tools. |
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| BlazingPhoenix Replies: 78 Views: 17947 |
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| Awesome! It looks like Doom Builder. (which is a good thing, trust me) |
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Topic: DarkXL Update - Final Portal Solution and Upcoming New Build |
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| BlazingPhoenix Replies: 52 Views: 11976 |
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| Awesome! I definitely can't wait for this build. | |
Topic: DarkXL Update 8 - Level/Mod editing tools. |
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| BlazingPhoenix Replies: 78 Views: 17947 |
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| Awesome, can't wait to make some DXL levels. |
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Topic: DarkXL Update 9 - DarkXL Alpha Released! |
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| BlazingPhoenix Replies: 144 Views: 34404 |
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| AWESOME! Right when I come back from a trip too! | |
Topic: DarkXL Update 8 - Level/Mod editing tools. |
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| BlazingPhoenix Replies: 78 Views: 17947 |
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| A Doom Builder-like editor for DF would be awesome. |
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Topic: DarkXL Update 7 - Replanning and Upcoming Alpha Release. |
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| BlazingPhoenix Replies: 389 Views: 51359 |
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| Awesome! I've been waiting for a long time. |
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