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  Topic: Jedi Knight for Dark Forces and Lightsaber Weapons Patch
Nottheking

Replies: 6
Views: 501

PostForum: Dark Forces Levels & Editing   Posted: Dec 20, 2010 23:21   Subject: Jedi Knight for Dark Forces and Lightsaber Weapons Patch
Yeah, as the others have said, there's not a whole lot you can do with the Dark Forces stuff. The 10 weapons are fixed in function: not a single attribute about them can be changed.

Nor can you ch ...
  Topic: Play Force Unleased on your PC!!
Nottheking

Replies: 23
Views: 1584

PostForum: General Discussion   Posted: Apr 21, 2010 18:59   Subject: Play Force Unleased on your PC!!
the worst game ever PC optimization wise
Ah, yes, I love seeing this sort of thing in console-to-PC ports nowadays... They don't even bother re-writing the code to recognize that it's running on an x ...
  Topic: Canonizing nonsense
Nottheking

Replies: 16
Views: 406

PostForum: General Discussion   Posted: Apr 21, 2010 18:56   Subject: Canonizing nonsense
Lemme try to address some of those questions, BB:How is Kyle able to kill Kell Dragons with his bare hands?
He must have a bit of Chuck Norris in him. Only in his hands, rather than his feet.
Why do ...
  Topic: Opening old wounds; Mattias Weilander
Nottheking

Replies: 119
Views: 10653

PostForum: General Discussion   Posted: Apr 21, 2010 18:39   Subject: Opening old wounds; Mattias Weilander
Hey people, I'm still here too! ...Oh, wait, I'm too late to jump on the bandwagon again, aren't I?

At any rate... Sheesh, I'd forgotten quite a bit. Well, not directly FORGOTTEN, but neglected to ...
  Topic: An extreimely important question
Nottheking

Replies: 13
Views: 964

PostForum: Feature Suggestions   Posted: Oct 10, 2009 23:06   Subject: An extreimely important question
That would actually be an interesting gimmick. I don't recall seeing this used as a mechanic before... In fact, I don't recall this ever even being DISCOVERED by and large until it was noted that this ...
  Topic: Play Force Unleased on your PC!!
Nottheking

Replies: 23
Views: 1584

PostForum: General Discussion   Posted: Oct 07, 2009 16:41   Subject: Play Force Unleased on your PC!!
I know I'll have to get it myself.

Also, since I'm looking at a crappy LCD panel with glare and it's not the best image for an example, MZZT, do you mean it "re-sizes" or "re-samples ...
  Topic: Where does Dark Forces stand right now?
Nottheking

Replies: 8
Views: 2010

PostForum: DarkXL General Discussion   Posted: Oct 02, 2009 23:36   Subject: Where does Dark Forces stand right now?
I would definitely like to give a hand at making multiplayer levels for Dark Forces, were that capability ever added. I like making maps that are not just a "place for the level" but also lo ...
  Topic: Limits on floor and ceiling height?
Nottheking

Replies: 9
Views: 492

PostForum: Dark Forces Levels & Editing   Posted: Oct 02, 2009 23:29   Subject: Limits on floor and ceiling height?
I believe there's a wall height limit of around 200-300 DF units. Beyond that, you'll get the problem that it will HOM when looking at most elevations.

If you want a super-deep death pit, I'd recom ...
  Topic: Embarassing WDFUSE question...
Nottheking

Replies: 5
Views: 1508

PostForum: Dark Forces Levels & Editing   Posted: Oct 02, 2009 23:25   Subject: Embarassing WDFUSE question...
Ah, so it's just something with WDFUSE itself? I thought that there might've been an option I was missing, since I recalled always having them floating on-top before. Kinda strange as well, since I'm ...
  Topic: Embarassing WDFUSE question...
Nottheking

Replies: 5
Views: 1508

PostForum: Dark Forces Levels & Editing   Posted: Sep 27, 2009 01:56   Subject: Embarassing WDFUSE question...
So, for like the first time in a number of years, I've opened up WDFUSE, after getting a sudden burst of inspiration and desire to go back and actually make a version of the level for my project I WOU ...
  Topic: Dark XL Community Project - Rogue Stormtrooper
Nottheking

Replies: 72
Views: 10013

PostForum: DarkXL News   Posted: Sep 27, 2009 01:47   Subject: Dark XL Community Project - Rogue Stormtrooper
Funny how, with group editing projects, one person's absence can grind everything to a halt for months. I've never seen anything like that before, newp. Confused
  Topic: does striking weaponless enemies drag you to the dark side
Nottheking

Replies: 11
Views: 705

PostForum: General Discussion   Posted: Sep 26, 2009 02:54   Subject: does striking weaponless enemies drag you to the dark side
I didn't realize Weegee could be killed, either. I guess I'll go back and look at his .COG file, and see how much health he actually has.

As I recall, Max lacks a health value, and hence, is invinc ...
  Topic: How to produce hi-res graphics for Dark XL
Nottheking

Replies: 7
Views: 1058

PostForum: DarkXL General Discussion   Posted: Sep 26, 2009 02:52   Subject: How to produce hi-res graphics for Dark XL
You would want to create new textures from scratch, because a filter really can't add detail to an existing texture. All you can do is add some effects that make USE of the higher resolution (like noi ...
  Topic: Jedi Knight
Nottheking

Replies: 29
Views: 1137

PostForum: General Discussion   Posted: Sep 26, 2009 02:50   Subject: Jedi Knight
Ah, yes, that. Vista can screw up almost anything if given the chance. Laughing
  Topic: Other alternate engines for games?
Nottheking

Replies: 30
Views: 5267

PostForum: DarkXL General Discussion   Posted: Sep 26, 2009 02:48   Subject: Other alternate engines for games?
One of my favorite engine replacements on that Wiki page is OpenTTD, having played Transport Tycoon for lengthy periods of time.

I've also seen a number of "remakes" that weren't necessar ...
  Topic: The open project.
Nottheking

Replies: 11
Views: 1252

PostForum: The Open Project   Posted: Sep 26, 2009 02:38   Subject: The open project.
I'm PRETTY SURE there is, but I'd have to go back through my records to see which one it was... As I recall, it was finding out which one was newer than that is what halted things before.

The compu ...
  Topic: Dark XL Community Project - Rogue Stormtrooper
Nottheking

Replies: 72
Views: 10013

PostForum: DarkXL News   Posted: Sep 26, 2009 02:34   Subject: Dark XL Community Project - Rogue Stormtrooper
I sorta like seeing how this is going so far. (or at least, was) If I may insert a suggestion, though, I'd actually recommend that most of the LFD-related work be actually completed BEFORE any actual ...
  Topic: DarkXL News
Nottheking

Replies: 34
Views: 3369

PostForum: DarkXL News   Posted: Sep 26, 2009 02:30   Subject: DarkXL News
Wow, it's a little exciting to see how far along this is getting.like on the DaggerXL blog
Wait, wait... Where did you previously say you'd had a project called DaggerXL? And moreover, why the heck h ...
  Topic: Is a perfect game possible in JK?
Nottheking

Replies: 10
Views: 683

PostForum: General Discussion   Posted: Sep 18, 2009 03:55   Subject: Is a perfect game possible in JK?
No, it'd just require a LOT of careful video editing. So it could be done!

...It'd probably just take longer than the entire time you spent doing all that save/reloading to get the game finished i ...
  Topic: What is your primary desktop resolution?
Nottheking

Replies: 11
Views: 741

PostForum: General Discussion   Posted: Sep 18, 2009 03:48   Subject: What is your primary desktop resolution?
1280x1024, on an somewhat-new 17" CRT. Yes, it's not the right perspective, but for some reason, my card doesn't like 1280x960. So I proportion the screen to get CLOSE to the correct stretching r ...
  Topic: Jedi Knight
Nottheking

Replies: 29
Views: 1137

PostForum: General Discussion   Posted: Sep 18, 2009 03:47   Subject: Jedi Knight
What "newer 3D cards?" TBH, I never had issues running Jedi Knight with even my X800XT, though that's positively outdated by now.

All told, this is rather nice to see. This is actually, p ...
  Topic: does striking weaponless enemies drag you to the dark side
Nottheking

Replies: 11
Views: 705

PostForum: General Discussion   Posted: Sep 18, 2009 03:43   Subject: does striking weaponless enemies drag you to the dark side
The only way to go to the dark side, as I recall, is to outright kill CIVILIANS, and put points into dark side powers. (erstwhile, the only way to really get into the light side is to put points only ...
  Topic: The open project.
Nottheking

Replies: 11
Views: 1252

PostForum: The Open Project   Posted: Sep 18, 2009 03:34   Subject: The open project.
Yeah, the OP map is already quite sizable; easily larger than most levels. While it's true that there's a lot of places that seem "dead ends," that's really how levels work; it's been shown ...
  Topic: New Moderator for the DarkXL forums
Nottheking

Replies: 4
Views: 781

PostForum: DarkXL News   Posted: Sep 18, 2009 03:33   Subject: New Moderator for the DarkXL forums
Wow, that's what I get for going on hiatus. Congrats, I suppose. Razz
  Topic: Happy New Year!
Nottheking

Replies: 3
Views: 684

PostForum: General Discussion   Posted: Jan 02, 2009 03:32   Subject: Happy New Year!
I stayed up to around 6 in the morning. Then I napped for a bit, woke up at like 9, then after another couple hours and a shower napped again.
  Topic: .WAX Cells: Order, Timing, and Beyond
Nottheking

Replies: 12
Views: 2214

PostForum: Dark Forces Levels & Editing   Posted: Dec 10, 2008 20:54   Subject: .WAX Cells: Order, Timing, and Beyond
I missed out on the party as I was busy for a few days. Still getting used to being a college student and all at that point... Razz

As for the image-flipping, yes, it technically uses a bit more CPU ...
  Topic: The Open Project Queue Thread - SIGN UP HERE!
Nottheking

Replies: 22
Views: 8768

PostForum: The Open Project   Posted: Dec 10, 2008 20:43   Subject: The Open Project Queue Thread - SIGN UP HERE!
Eh, I think that there'd been little done when I got it, and I'd already added the main section I kept working on, which I think was off of the north end of the main tram hub. I.e, it was intended to ...
  Topic: My New Toy...
Nottheking

Replies: 12
Views: 2113

PostForum: General Discussion   Posted: Nov 03, 2008 06:53   Subject: My New Toy...
Eh... Change your version of Catalyst to an OLDER one. That might solve your crashes. There were a few bad apples in the past couple years of Catalyst releases that had that sort of problem. Specifica ...
  Topic: The Open Project Queue Thread - SIGN UP HERE!
Nottheking

Replies: 22
Views: 8768

PostForum: The Open Project   Posted: Nov 03, 2008 06:49   Subject: The Open Project Queue Thread - SIGN UP HERE!
Sorry guys... To say the least, I kinda failed at that. Not long after that, I had a heck of a lot of real-life stuff on my plate, lots of problems, then I had to move, etc. etc... In short, that comp ...
  Topic: The Lava Planet
Nottheking

Replies: 20
Views: 5301

PostForum: Showcase   Posted: Aug 01, 2008 12:39   Subject: The Lava Planet
Fish lives! Shocked

But yeah, cool to see some more updates... Goodness knows the game needs more of 'em. And while we've seen a good variety of worlds visited in Dark Forces, we've yet to see a v ...
 
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