DF-21 Forums Forum Index DF-21 Forums
The Dark Forces Community
 
DF-21.net Home | FAQ | Search | Memberlist  | Register 
Profile | Log in to check your private messages | Log in

Search found 101 matches
DF-21 Forums Forum Index
Author Message
  Topic: April Fools
Weregoose

Replies: 9
Views: 2075

PostForum: General Discussion   Posted: Apr 02, 2010 09:59   Subject: April Fools
Was too busy with [url=http://www.unitedti.org/forum/index.php_s=&showtopic=9333&view=findpost&p=141198]my own.
  Topic: tried the scaler/aniliasing capabilities of dosbox with DF?
Weregoose

Replies: 3
Views: 1579

PostForum: General Discussion   Posted: Jan 28, 2010 14:30   Subject: tried the scaler/aniliasing capabilities of dosbox with DF?
I stayed away from anti-aliasing for the (S)NES and even Commander Keen, etc., as I tend to prefer the classic feel of games. I was initially off-put by the resolution of DF, especially since Doom's w ...
  Topic: Still not dead.
Weregoose

Replies: 54
Views: 14017

PostForum: DarkXL News   Posted: Jan 27, 2010 13:39   Subject: Still not dead.
Will we still be able to kill Boba Fett at the beginning of the Imperial City level by laying a bunch of mines in front of the wall that he is behind?Tested. Works. (In the original, I mean.) I didn't ...
  Topic: Contribution request: Kyle wax.
Weregoose

Replies: 101
Views: 44320

PostForum: DarkXL General Discussion   Posted: Oct 25, 2009 23:53   Subject: Contribution request: Kyle wax.
Ugh, no. This merits no explanation for dismissal.
  Topic: Tightening the Controls
Weregoose

Replies: 6
Views: 2502

PostForum: Feature Suggestions   Posted: Oct 22, 2009 00:52   Subject: Tightening the Controls
Even on normal ground?Yes; I had to compensate for this during my speedrun. Making test videos and comparing the frame counts between them shows that the ice cleats reduce your drift by a factor of tw ...
  Topic: Tightening the Controls
Weregoose

Replies: 6
Views: 2502

PostForum: Feature Suggestions   Posted: Oct 21, 2009 14:41   Subject: Tightening the Controls
In the original Dark Forces, there becomes less of a drift when you have the ice cleats equipped.
  Topic: Contribution request: Kyle wax.
Weregoose

Replies: 101
Views: 44320

PostForum: DarkXL General Discussion   Posted: Oct 17, 2009 12:33   Subject: Contribution request: Kyle wax.
If someone were to do an up-to-date version of Dr. No, do you think he would fire Sean Connery and replace him with Daniel Craig?

Anyway, we have somewhat of a look-alike in [url=http://images.goog ...
  Topic: Speed Running Dark forces!
Weregoose

Replies: 69
Views: 26213

PostForum: General Discussion   Posted: Oct 16, 2009 23:42   Subject: Speed Running Dark forces!
How the hell did you come up with THAT???The aiming was tough. Even harder was not dying while setting everything up! Razz

BTW: have you seen my start of level 5? I didn't compare the times but I thi ...
  Topic: Speed Running Dark forces!
Weregoose

Replies: 69
Views: 26213

PostForum: General Discussion   Posted: Oct 16, 2009 12:22   Subject: Speed Running Dark forces!
I see that our enthusiasm for watching different runners run is amply mutual. I saw your videos before I uploaded mine, and was impressed at the routes you took. My first thought was, "Wow, this ...
  Topic: Contribution request: Kyle wax.
Weregoose

Replies: 101
Views: 44320

PostForum: DarkXL General Discussion   Posted: Oct 16, 2009 11:36   Subject: Contribution request: Kyle wax.
Let me just toss this word out here: "résumé"
  Topic: Rejected Uploads
Weregoose

Replies: 15
Views: 4097

PostForum: Feedback   Posted: Oct 09, 2009 13:20   Subject: Rejected Uploads
Great tutorial, by the way.
  Topic: Rejected Uploads
Weregoose

Replies: 15
Views: 4097

PostForum: Feedback   Posted: Oct 09, 2009 05:49   Subject: Rejected Uploads
[url=http://weregoose.unitedti.org/files/The%203DO%20and%20You%20%28Phase%202%29.zip]The 3DO and You (Phase 2).zip

Yes, I kept the scaling. No, I don't plan to fix it at this time. If you want to a ...
  Topic: IMPORTANT ANNOUNCEMENT ABOUT DF-21.NET
Weregoose

Replies: 34
Views: 27896

PostForum: General Discussion   Posted: Sep 05, 2009 06:02   Subject: IMPORTANT ANNOUNCEMENT ABOUT DF-21.NET
Oh, there's no relation to the Epic Megagames classic by Tim Sweeney, the "text editor" which taught "object-oriented programming" by letting one script ASCII "robots" th ...
  Topic: Dosbox help
Weregoose

Replies: 21
Views: 6879

PostForum: Dark Forces Levels & Editing   Posted: Sep 03, 2009 03:55   Subject: Dosbox help
For some reason 0.73 doesnt come with a configuration file, so I don't know how to adjust the settings.Z:\>config -writeconf namehere.ext
  Topic: Wikis
Weregoose

Replies: 61
Views: 52675

PostForum: Feedback   Posted: Sep 01, 2009 23:45   Subject: Wikis
I figured, why waste time and effort on my part, and server space on theirs? I backed up the files and removed the wiki about a month and a half ago. There's always the static HTML pages that we can w ...
  Topic: NirCmd
Weregoose

Replies: 1
Views: 1236

PostForum: General Discussion   Posted: Aug 24, 2009 11:47   Subject: NirCmd
Alright. NirCmd. I've busted it out again, and it's not cooperating with the emulator.

Assume a fresh install of the latest version of DOSBox.

nircmd.exe and nircmdc.exe are both dropped into C ...
  Topic: Speed Running Dark forces!
Weregoose

Replies: 69
Views: 26213

PostForum: General Discussion   Posted: Aug 23, 2009 00:46   Subject: Speed Running Dark forces!
Ta-da! My ThemTube page has been Took me long enough. But with another runner entering the field, I had to scramble – like only a bull knows how.

Now to delve into some linkrot.
  Topic: Speed Running Dark forces!
Weregoose

Replies: 69
Views: 26213

PostForum: General Discussion   Posted: Aug 22, 2009 15:56   Subject: Speed Running Dark forces!
A while ago, I tried to get NirCmd to work in conjunction with the modified version of DOSBox, but the blasted thing won't accept any input not given by the actual keyboard. DOSBox should have suprema ...
  Topic: What is your primary desktop resolution?
Weregoose

Replies: 11
Views: 2985

PostForum: General Discussion   Posted: Aug 14, 2009 20:12   Subject: What is your primary desktop resolution?
1152×864… Confused
  Topic: DarkXL Update 10 - Current near term plans for DarkXL.
Weregoose

Replies: 450
Views: 108087

PostForum: DarkXL News   Posted: Jun 18, 2009 15:10   Subject: DarkXL Update 10 - Current near term plans for DarkXL.
Thanks, that answers my question pretty conclusively. The main thing I was worried about was that secrets containing items might be revealed prematurely, but I see now that it wouldn't be an issue.
  Topic: DarkXL Update 10 - Current near term plans for DarkXL.
Weregoose

Replies: 450
Views: 108087

PostForum: DarkXL News   Posted: Jun 18, 2009 01:05   Subject: DarkXL Update 10 - Current near term plans for DarkXL.
If an item were placed against a thin wall, would its glow be visible on the other side? Or does that item not get drawn?

___________
| |
| | |
| o|)) Kyle |
| | ...
  Topic: DarkXL Update 10 - Current near term plans for DarkXL.
Weregoose

Replies: 450
Views: 108087

PostForum: DarkXL News   Posted: Jun 06, 2009 23:21   Subject: DarkXL Update 10 - Current near term plans for DarkXL.
<2¢>I would think that our eyes are in fact adjusting in real life.</2¢>
  Topic: DarkXL Update 10 - Current near term plans for DarkXL.
Weregoose

Replies: 450
Views: 108087

PostForum: DarkXL News   Posted: Jun 04, 2009 11:28   Subject: DarkXL Update 10 - Current near term plans for DarkXL.
Oh, YES! That soft glow is brilliant – much better than the eerie "flavoring" of nearby textures that was given off last time.
  Topic: Dark Forces Patches ?
Weregoose

Replies: 20
Views: 5335

PostForum: General Discussion   Posted: Jun 04, 2009 11:23   Subject: Dark Forces Patches ?
List syntax:

list]
[*]item 1
[*]item 2
[*]item 3
[/list]

Also, don't leave spaces in the . Try editing your post with these changes.

Welcome to DF-21! Proofreading works wonders. Smile
  Topic: YERRRRRRRrrrrrrrrAAAAAAAAAAAAAAAAAAAAA
Weregoose

Replies: 20
Views: 8419

PostForum: General Discussion   Posted: Jun 01, 2009 21:45   Subject: YERRRRRRRrrrrrrrrAAAAAAAAAAAAAAAAAAAAA
LucasFilm sound designer Ben Burtt (mentioned earlier in this thread) has worked for Pixar for a good number of years... In fact, the Graphics Group—the company that came to be known as Pixar—was once ...
  Topic: DarkXL Update 10 - Current near term plans for DarkXL.
Weregoose

Replies: 450
Views: 108087

PostForum: DarkXL News   Posted: May 28, 2009 00:09   Subject: DarkXL Update 10 - Current near term plans for DarkXL.
There it goes again. Heart, be still. Very Happy
  Topic: trouble to access a secret room in level 6
Weregoose

Replies: 26
Views: 5417

PostForum: General Discussion   Posted: May 07, 2009 04:09   Subject: trouble to access a secret room in level 6
Tak Base has unlimited ST's, Anoat City has an infinite number of robots topside, Gromas Mines generates a whole extra buttload of Stormtroopers, Nar Shaddaa spawns Grans, Jabba's Ship shuttles a nev ...
  Topic: trouble to access a secret room in level 6
Weregoose

Replies: 26
Views: 5417

PostForum: General Discussion   Posted: Apr 28, 2009 01:54   Subject: trouble to access a secret room in level 6
The FAQ is misguiding: the switch appears above Kyle before he is [url=http://weregoose.unitedti.org/df/jabship_switch.avi]even able to throw it.
  Topic: trouble to access a secret room in level 6
Weregoose

Replies: 26
Views: 5417

PostForum: General Discussion   Posted: Apr 27, 2009 03:13   Subject: trouble to access a secret room in level 6
If you want to minimize damage, use a [url=http://weregoose.unitedti.org/df/jabship_jump.avi]thermal detonator.
  Topic: Save old DF sites from Geocities now
Weregoose

Replies: 1
Views: 1265

PostForum: General Discussion   Posted: Apr 25, 2009 08:01   Subject: Save old DF sites from Geocities now
Five sites, generously rescued by my brother, Zandro Reveille.

file:\\\C:\...\katarn%20commandos\www.geocities.com\TimesSquare\Castle\6462\Song.zip (or similar)
 
Page 1 of 4 Goto page 1, 2, 3, 4  Next
All times are GMT
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group