| DF-21 Forums The Dark Forces Community |
| Search found 23 matches |
| Author | Message |
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Topic: Crunch Time Ending |
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| dinohog Replies: 8 Views: 2927 |
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| Excellent news. | |
Topic: Progress towards Build 9.08 Update. |
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| dinohog Replies: 55 Views: 15139 |
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| That is great news, Lucius. Your progress is fantastic. Keep up the great work. Any update on the editing functions? I am particularly interested in being able to apply textures in a 3d window similar ... | |
Topic: Progress towards Build 9.08 Update. |
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| dinohog Replies: 55 Views: 15139 |
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| Can't wait for the detention level complete. There are two rooms that I was never able to get into in that level and I really want to see what is in there. | |
Topic: DarkXL Build 9.03 Released |
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| dinohog Replies: 13 Views: 3718 |
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| So excited about this. Played the first level (on easy for a quick look around and it looks great. I did get the occasional black line down the middle of the screen a little like an old film. Not too ... | |
Topic: A couple of novice INF questions: |
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| dinohog Replies: 4 Views: 1870 |
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| Thanks guys for the comments.
BG, removing the master tags didn't change anything. The subsector revolves but doesn't go up and down. Hmmm, maybe I can just test the up and down bit and then see if ... |
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Topic: Talon Karrde and the Emperor's Vault |
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| dinohog Replies: 2 Views: 1672 |
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| Hi All, since I have asked Burning Gundam for the use of one of his textures (one so far) I thought I would post some early work on my level. I am very inspired to DarkXL to complete a good level.
... |
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Topic: A couple of novice INF questions: |
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| dinohog Replies: 4 Views: 1870 |
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| As an INF newb, I've have a couple of questions about INF code that I hope the experts can help with.
Firstly, is it possible to use two elevator types to affect the same sector? For example, I wou ... |
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Topic: Texturing Questions |
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| dinohog Replies: 4 Views: 2279 |
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| Hi Guys, a few questions for the experts:
1: I made a custom texture and made part of the texture purple (252,0,252). Then I converted it to BM format using the transparent switch (2DF /B /T image. ... |
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Topic: Dark Tide Series in DarkXL |
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| dinohog Replies: 1 Views: 3125 |
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| Hi All,
I tried to play the Dark Tide Series today and struck some problems: Dark Tide 1: I couldn't complete it of course but I was able to explore a lot of the level. Dark Tide 2: As soon a ... |
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Topic: Build 9.02 Released. |
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| dinohog Replies: 12 Views: 4171 |
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| Hi Lucius,
I played through the Secret Base level with version 9.02 this morning and there were no adjoin errors. I did notice two things: 1: I seemed to get stuck on walls a lot more than I rem ... |
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Topic: Build 9.0 Released |
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| dinohog Replies: 54 Views: 16377 |
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| Maybe make extra hard an additional choice rather than changing the hardness from the original game. Maybe there is a custom slider for enemy characterisitics in the new launcher. | |
Topic: Build 9.0 Released |
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| dinohog Replies: 54 Views: 16377 |
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| While this is great news, I am having trouble downloading the file. All I get is an unknown server error. I am trying clicking the link, right clicking to save as and using DTA (Firefox addon). The do ... | |
Topic: Still not dead. |
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| dinohog Replies: 54 Views: 14017 |
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| That was awesome. I'm very excited about the next release. Thanks Lucius, it's gonna be great. | |
Topic: Ho Ho Ho Happy Grimble |
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| dinohog Replies: 0 Views: 2885 |
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| Dear Santa,
Please bring Lucius everything he wants for Christmas so all his fans can what they want for Christmas, too. I'm sure some of the Elves would like a special DarkXL gift in their stockin ... |
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Topic: How to produce hi-res graphics for Dark XL |
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| dinohog Replies: 7 Views: 5036 |
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| Hi Guys,
Just got a new PC and I'm gonna restart an old DF project from long ago. I have a question ... So Dark XL will support high resolution textures. Is this just a matter of creating a phot ... |
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Topic: DXL Community Project - POLLS CLOSED |
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| dinohog Replies: 24 Views: 14707 |
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| Rogue Stormtrooper for me. Should be a fun project. | |
Topic: DarkXL Manual (Draft) |
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| dinohog Replies: 19 Views: 12925 |
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| Hi C. Zoui, I think the manual looks good.
Aligning the page numbers in the TOC is easy in PowerPoint. Just use "tabs" to space out the page numbers rather than "spaces". The un ... |
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Topic: A question of build size and frequency. |
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| dinohog Replies: 21 Views: 8552 |
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| Hi Lucious,
Blow us away with a suite of new features and levels. And either way, keep up the great work, much appreciated. Dino. |
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Topic: DarkXL Update 9 - DarkXL Alpha Released! |
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| dinohog Replies: 144 Views: 61756 |
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| Hi Lucious, played through all three levels on hard this afternoon and it is fantastic. There is a couple of places where I got caught in doors and I also couldn't shoot through some windows when I wa ... | |
Topic: Imagine my disappointment ... ... |
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| dinohog Replies: 7 Views: 5095 |
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| Thank you guys for your advice.
I live in a small country town so choice is a little limited. I picked up a nvidia FX5200 today. Performance issues mean I might have to make an investment in a new ... |
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Topic: DarkXL Update 5 - Alpha Demo 1 Release! |
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| dinohog Replies: 432 Views: 177116 |
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| Performance on Athlon XP 1600+ (1.4Ghz), 512 Meg Ram, NVidia FX5200, Creative SB live sound, report.
On build 5 the graphics seem to render fine. The sound was okay too. Unfortunately the sprite an ... |
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Topic: Imagine my disappointment ... ... |
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| dinohog Replies: 7 Views: 5095 |
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| Hi All
Imagine my disappointment when my poor computer will not play the most exciting new game I've heard about in some time. I have a Nvidia MX440 graphics card that does not support pixel sha ... |
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Topic: Dark Forces on Windows XP solved. |
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| dinohog Replies: 4 Views: 1932 |
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Was reading along here last week and noticed post regards Mattias and Dark3D. When I googled Mattias, I reached this link: http://blogs.msdn.com/v ... |
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