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  Topic: Progress blog..
tnoyce

Replies: 0
Views: 75

PostForum: DarkXL General Discussion   Posted: Dec 22, 2010 02:39   Subject: Progress blog..
I really like that idea, especially if there is going
to be a couple weeks delay.

People tend to get impatient, and this should help satiate their need for information while they are waiting.

I ...
  Topic: DarkXL Build 9.08 Released!
tnoyce

Replies: 20
Views: 721

PostForum: DarkXL News   Posted: Nov 19, 2010 01:00   Subject: Build 9.08
Lucius,

I haven't had a chance to play it much, though I see some definite improvements.

One minor annoyance.. Music still sometimes gets 'stuck' between tracks. Where the last note of the previ ...
  Topic: Progress towards Build 9.08 Update.
tnoyce

Replies: 55
Views: 1765

PostForum: DarkXL News   Posted: Nov 17, 2010 00:34   Subject: Progress
I'm certain you'll figure it out quickly.

Thanks for the update.
  Topic: Progress towards Build 9.08 Update.
tnoyce

Replies: 55
Views: 1765

PostForum: DarkXL News   Posted: Nov 07, 2010 12:40   Subject: Progress
Lucius,

That is all excellent news!

Keep the fixes coming..
  Topic: Progress towards Build 9.08 Update.
tnoyce

Replies: 55
Views: 1765

PostForum: DarkXL News   Posted: Nov 04, 2010 23:17   Subject: Progress report..
Lucius,

Again, it is just amazing how quickly things can progress.

Looking forward to the new release.

Keep the faith!
  Topic: Progress towards Build 9.08 Update.
tnoyce

Replies: 55
Views: 1765

PostForum: DarkXL News   Posted: Oct 27, 2010 23:51   Subject: 9.08 Progress
Lucius, this is just awesome (As usual!). Looking forward to checking out the build when it's ready.
  Topic: DarkXL Update 8 - Level/Mod editing tools.
tnoyce

Replies: 78
Views: 17940

PostForum: DarkXL News   Posted: Oct 27, 2010 23:48   Subject: Editor
Lucius, not knowing about such things, I'd say it looks pretty sweet!
  Topic: Rendering and Gameplay The Pure Renderer
tnoyce

Replies: 17
Views: 588

PostForum: DarkXL News   Posted: Oct 08, 2010 22:53   Subject: Pure Renderer
Lucius,

All of that sounds like things are progressing well.
Look forward to whatever the next build brings..
  Topic: Hello everyone, long time no see.
tnoyce

Replies: 9
Views: 302

PostForum: DarkXL News   Posted: Sep 22, 2010 23:01   Subject: Back..
Lucius,

Welcome back to DarkXL.

Keep on keeping on.. I'm certain things will come when they are ready.
  Topic: Not dead, just delayed
tnoyce

Replies: 2
Views: 326

PostForum: DarkXL News   Posted: Aug 02, 2010 00:34   Subject: Say Hello
It has been suggested. Hopefully, he'll follow up when he gets a chance.
  Topic: Not dead, just delayed
tnoyce

Replies: 2
Views: 326

PostForum: DarkXL News   Posted: Jul 30, 2010 23:29   Subject: Not dead, just delayed
Lucius has been away from his 'hobby' projects for a while now, but has started posting again on the DaggerXL forums. I'm certain he hasn't given up on DarkXL either.
  Topic: Hello! Anyone Home?
tnoyce

Replies: 9
Views: 891

PostForum: DarkXL General Discussion   Posted: May 06, 2010 23:57   Subject: All quiet
I noticed there has not been much activity on these boards recently.

I am not certain why. Lucius is working, so I'm hoping there will be an update before too long.
  Topic: Is this dead then?
tnoyce

Replies: 5
Views: 553

PostForum: DarkXL News   Posted: Apr 27, 2010 23:46   Subject: Update
According to the DaggerXL blog, Lucius has been having issues with the computer he has been using to develop these projects. I suspect that once the new machine is up and running, things will pick up ...
  Topic: Is this dead then?
tnoyce

Replies: 5
Views: 553

PostForum: DarkXL News   Posted: Apr 23, 2010 22:35   Subject: Dead?
I truely doubt it.

Lucius (sole author) has gone through periods of quiet before. I'm guessing that something in 'real life' is causing slow downs again.

Lucius is also working on DaggerXL, and ...
  Topic: Build 9.01 Released
tnoyce

Replies: 72
Views: 3236

PostForum: DarkXL News   Posted: Feb 09, 2010 01:10   Subject: Old PCer here
Yeah,

I grew up in the era before most of the consoles really took hold. Heck, I still remember the day we got our first 13" color tv. Big change from the old black and white, with vacuum tube ...
  Topic: Build 9.0 Released
tnoyce

Replies: 54
Views: 2038

PostForum: DarkXL News   Posted: Feb 04, 2010 00:34   Subject: Release...
Excellent news Lucius.

Thanks for hanging in there, and getting it done!
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 30, 2010 00:29   Subject: Music/Midi volumne
That is good news.

It will be nice to be able to control that in-game at some point.
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 27, 2010 00:18   Subject: Build progress
Excellent news Lucius.

I see no compelling reason the opacity setting needed to be part of this build - obviously some may differ.

I'm keeping tuned...
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 22, 2010 23:58   Subject: Preview Video
Lucius,

Thanks for taking the time to put that together.

Looks really nice.

Keep up the good work!
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 21, 2010 23:54   Subject: Worth the wait...
I would agree.

I can be very patient, when I know things are being worked on..
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 13, 2010 00:14   Subject: Exciting weeks
Lucius,

As always, thank you for continuing to devote your time and effort to making this project continue to progress, and to eventually sizzle!
  Topic: DarkXL Source Code
tnoyce

Replies: 7
Views: 770

PostForum: DarkXL News   Posted: Jan 13, 2010 00:11   Subject: Code Release
Lucius,

That is excellent news. I hope that another group can pick it up, and start helping you implement/test things.
  Topic: Still not dead.
tnoyce

Replies: 54
Views: 2660

PostForum: DarkXL News   Posted: Jan 07, 2010 00:03   Subject: Release
I would tend to agree, that small releases are better than long waits between them, when avoidable.

Projects like this live or die based upon the perceived speed of progress, regardless of how noti ...
  Topic: The month of December
tnoyce

Replies: 10
Views: 1699

PostForum: General Discussion   Posted: Dec 12, 2009 00:52   Subject: Holidays
I am definitely anticipating being with my folks the week of Christmas.

Beyond that, I cannot say.
  Topic: DarkXL News
tnoyce

Replies: 34
Views: 3369

PostForum: DarkXL News   Posted: Nov 29, 2009 01:20   Subject: Updates
Basically,

From what I can tell, he's back on track for both DarkXL and DaggerXL.

Indications are there should be releases of both before too much longer.
  Topic: DarkXL News
tnoyce

Replies: 34
Views: 3369

PostForum: DarkXL News   Posted: Oct 16, 2009 22:35   Subject: Releases
This is excellent news!

I look forward to checking them out!

Keep up the good work!
  Topic: Contribution request: Kyle wax.
tnoyce

Replies: 101
Views: 9135

PostForum: DarkXL General Discussion   Posted: Oct 15, 2009 01:03   Subject: Looks good
Nice work.

I wish I had the aptitude for doing graphics like this.

I'm lucky these days if I can draw a stick figure..
  Topic: My birthday is coming up...
tnoyce

Replies: 48
Views: 3747

PostForum: DarkXL General Discussion   Posted: Oct 15, 2009 00:58   Subject: Sheldon
Sorry to disappoint you.

I do not know who Sheldon is. I've only been active on these forums for a few months, since I discovered both DaggerXL and DarkXL.
  Topic: My birthday is coming up...
tnoyce

Replies: 48
Views: 3747

PostForum: DarkXL General Discussion   Posted: Oct 11, 2009 21:08   Subject: Birthday just passed
Heh,

For what it's worth, my b'day was yesterday.
Hard to believe I'm 51...
  Topic: My birthday is coming up...
tnoyce

Replies: 48
Views: 3747

PostForum: DarkXL General Discussion   Posted: Oct 11, 2009 21:06   Subject: My three cents
I highly anticipate the next release of both DaggerXL and DarkXL.

Both of these titles are games I've enjoyed playing in the past, and look forwards to being able to play both of them again on newe ...
 
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