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DarkXL Title Screen Graphics
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The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jun 25, 2008 14:08    Post subject: View user's profile Send private message Send e-mail Reply with quote

Tsophika wrote:
Finally, Imageshack has a 1.5MB limit, but the full TGA or PNG is available upon request. Smile



I don't get why people don't just use something better. 100mb upload limit there.

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Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jun 25, 2008 15:05    Post subject: View user's profile Send private message Reply with quote

I still haven't finalized mine yet. Trying to find a high-res version of the DF font for my buttons diverted me into some serious font research for when we get around to high-res replacements for text and user interface throughout the game. Besides finding a satisfactory replacement for "DF Font" (which I suspect is custom and doesn't exist at larger sizes) I'm collecting the actual fonts used in the movies (100% you-can-overlap-with-a-screenshot match) and in other Dark Forces/Jedi Knight media, and I'll be posting a Star Wars/Dark Forces font guide at some point. Let's just say whathefont.com is the greatest tool ever. I'll try to get back on task tonight.

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Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

Tsophika
Gamorrean

Joined: 14 Jan 2008

PostPosted: Jun 25, 2008 15:12    Post subject: View user's profile Send private message Reply with quote

lucius wrote:
Tsophika, if I give you replacement shots for the 3 screenshots that use the old font, can you replace them? Would it be too hard to take "GPU" out of the subtitle, I'm thinking of removing it like the current title screen this would replace if it wins? If its too hard, then don't worry about it.


Not a problem. Though I love how Dark Forces used all manner of incomplete screens during its marketing.

Quote:
I don't get why people don't just use something better. 100mb upload limit there.


Thanks.

lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jun 25, 2008 17:41    Post subject: View user's profile Send private message Send e-mail Reply with quote

Magic_Al wrote:
I still haven't finalized mine yet. Trying to find a high-res version of the DF font for my buttons diverted me into some serious font research for when we get around to high-res replacements for text and user interface throughout the game. Besides finding a satisfactory replacement for "DF Font" (which I suspect is custom and doesn't exist at larger sizes) I'm collecting the actual fonts used in the movies (100% you-can-overlap-with-a-screenshot match) and in other Dark Forces/Jedi Knight media, and I'll be posting a Star Wars/Dark Forces font guide at some point. Let's just say whathefont.com is the greatest tool ever. I'll try to get back on task tonight.


No problem, I appreciate all the effort.Smile

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DarkXL....http://darkxl.wordpress.com

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jun 26, 2008 14:53    Post subject: View user's profile Send private message Send e-mail Reply with quote

Magic_Al wrote:
I still haven't finalized mine yet. Trying to find a high-res version of the DF font for my buttons diverted me into some serious font research for when we get around to high-res replacements for text and user interface throughout the game. Besides finding a satisfactory replacement for "DF Font" (which I suspect is custom and doesn't exist at larger sizes) I'm collecting the actual fonts used in the movies (100% you-can-overlap-with-a-screenshot match) and in other Dark Forces/Jedi Knight media, and I'll be posting a Star Wars/Dark Forces font guide at some point. Let's just say whathefont.com is the greatest tool ever. I'll try to get back on task tonight.



Make your own

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Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jun 28, 2008 19:39    Post subject: View user's profile Send private message Reply with quote

The_Mega_ZZTer wrote:
Magic_Al wrote:
I still haven't finalized mine yet. Trying to find a high-res version of the DF font for my buttons diverted me into some serious font research for when we get around to high-res replacements for text and user interface throughout the game. Besides finding a satisfactory replacement for "DF Font" (which I suspect is custom and doesn't exist at larger sizes) I'm collecting the actual fonts used in the movies (100% you-can-overlap-with-a-screenshot match) and in other Dark Forces/Jedi Knight media, and I'll be posting a Star Wars/Dark Forces font guide at some point. Let's just say whathefont.com is the greatest tool ever. I'll try to get back on task tonight.



Make your own



Damn you! Wink Now I must do this. Stand by for font.

EDIT: Two days later...



Now back to finishing the background image.

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----- MagicAl`s DARK FORCES Niche -----
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Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 02, 2008 04:36    Post subject: Almost there. Almost there. View user's profile Send private message Reply with quote

The latest version. Comments please. Click for full:


Explanation of button size: the reason they are so big is for consistency with the size of buttons in the game. I calculated the relative height thusly:



As a legal contingency, here's a 100% lawyer-friendly version, in the unlikely event DarkXL must be distributed with absolutely no Lucas-owned trademarks or images.


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----- MagicAl`s DARK FORCES Niche -----
http://wayback.archive.org/web/*/http://homepage.mac.com/anewmanagn/magic_al/

Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jul 02, 2008 07:15    Post subject: View user's profile Send private message Send e-mail Reply with quote

Looks good Magic_Al. I have no problem with the button size, I was just concerned about the pixelation before when contrasted with the rest of the screen. You've fixed that and it looks good to me.Smile

So the next step is to get the final versions from the others and I'll do the poll.

Thanks for the excellent work!

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Pumpkinetics
Ree-Yees

Joined: 16 Oct 2007

PostPosted: Jul 02, 2008 08:52    Post subject: View user's profile Send private message Reply with quote

Well, thanks to some rather nice adjustments from MagicAl, I now have a superfinal version with hi-res buttons!



(Yes, this is my absolute final submission)

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sheepandshepherd
Trandoshan

Joined: 01 Apr 2008

PostPosted: Jul 02, 2008 13:05    Post subject: Re: Almost there. Almost there. View user's profile Send private message Reply with quote

Magic_Al wrote:
The latest version. Comments please. Click for full:


I must say, the buttons are amazing.
I'm still mildly annoyed by the title's coloring . . . maybe I'm just overly picky Laughing
I just feel the urge to open it up in Gimp and see what it would look like in dark red . . . but it's up to you, leave it the way it is if nobody else thinks we should change it. It's just a minor detail.

EDIT: Here's a rough example of what I would change (the title color):

Like I said, it's just my opinion, so don't change it unless somebody else agrees that the title is too . . . light. It's just a minor thing, the title screen still looks awesome the way you have it now Smile

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 04, 2008 05:18    Post subject: View user's profile Send private message Reply with quote

The Playstation version. Wink


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----- MagicAl`s DARK FORCES Niche -----
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Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

Geoffrey S
Gamorrean

Joined: 29 Jan 2005

PostPosted: Jul 04, 2008 12:56    Post subject: View user's profile Send private message Reply with quote

Wouldn't change a thing now. Looks perfect!

sheepandshepherd
Trandoshan

Joined: 01 Apr 2008

PostPosted: Jul 04, 2008 13:05    Post subject: View user's profile Send private message Reply with quote

Magic_Al wrote:
The Playstation version. Wink


Awesome Laughing

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jul 04, 2008 14:48    Post subject: View user's profile Send private message Send e-mail Reply with quote

lol I was going to suggest Playstation support... jokingly. It's probably not worth the effort unless there's changes between it and the DOS version that would be interesting to play in an environment with a proper control scheme. Some of the text file formats have been converted to binary in order to compress them (maybe the PSX cd drive was slow?). The new format for 3dos at least was mostly trivial to figure out by looking at one side-by-side with the DOS version one.

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sheepandshepherd
Trandoshan

Joined: 01 Apr 2008

PostPosted: Jul 04, 2008 15:27    Post subject: View user's profile Send private message Reply with quote

That reminds me . . . lucius, I know a lot of newer games support the Xbox 360 controller. Will DarkXL eventually also support this, in a later version? I know it's possible to just use the controller with a simple joystick driver, but it's buggy and most of the buttons don't work properly.

Ryuichi91
Ree-Yees

Joined: 06 Aug 2007

PostPosted: Jul 04, 2008 18:04    Post subject: View user's profile Send private message Reply with quote

If DarkXL will have Input support of any kind later in development I wouldn't doubt the 360 controller working perfectly for this.

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 05, 2008 05:46    Post subject: View user's profile Send private message Reply with quote

A few more tweaks: made button frame translucent so it looks less bulky/more modern, finished button mousedowns, completely redid the starfield, enlarged the Moldy Crow, touched up Kyle a little more. I think it's really done now.

One unanswered question is whether buttons should have a mouseover action. I've made mouseover images but I don't know if they should used because the behavior would be inconsistent with similar buttons in the game. However the menus of all the Jedi Knight games have mouseover effects. The red button border indicates which button the Enter/Return key is mapped to, consistent with the game. If the mouseover images are used the border around each button would light up green.

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----- MagicAl`s DARK FORCES Niche -----
http://wayback.archive.org/web/*/http://homepage.mac.com/anewmanagn/magic_al/

Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jul 05, 2008 07:14    Post subject: View user's profile Send private message Send e-mail Reply with quote

Magic_Al, I wasn't planning on mouse over because its not used by the rest of the UI.

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Emon
Ree-Yees

Joined: 10 Aug 2007

PostPosted: Jul 05, 2008 15:01    Post subject: View user's profile Send private message Reply with quote

The latest one is great EXCEPT for the ships and the lens flares. They don't serve any purpose. I would just remove them. They're just unnecessary noise in the image.

The rest of the collage is nicely done and fits the style of Star Wars posters.

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 05, 2008 17:01    Post subject: View user's profile Send private message Reply with quote

lucius wrote:
Magic_Al, I wasn't planning on mouse over because its not used by the rest of the UI.



Thanks for clarifying. I was ready either way. I'll start getting the final assets ready to submit.

Emon wrote:
The latest one is great EXCEPT for the ships and the lens flares. They don't serve any purpose. I would just remove them. They're just unnecessary noise in the image.

The rest of the collage is nicely done and fits the style of Star Wars posters.



Looking at all the special-edition and prequel posters and the DVD cases, for better or worse ships and lens flares are part of the style. Even the new movie, lens flare in the middle of the poster. Thanks for the comments.

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----- MagicAl`s DARK FORCES Niche -----
http://wayback.archive.org/web/*/http://homepage.mac.com/anewmanagn/magic_al/

Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

klasodeth
Trandoshan

Joined: 03 Mar 2008

PostPosted: Jul 05, 2008 20:29    Post subject: View user's profile Send private message Reply with quote

OK, I'm totally confused. If those two bright things are lens flares, then where's the bright object that is causing them?

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 05, 2008 23:45    Post subject: View user's profile Send private message Reply with quote

klasodeth wrote:
OK, I'm totally confused. If those two bright things are lens flares, then where's the bright object that is causing them?



In a Star Wars context most would interpret the light sources as twin suns over a planet that may be assumed to be Tatooine. That wasn't my intent but I see the resemblance. The space elements aren't meant to be specific. The suns and blue nebula are really there to brighten things up and add color. The collage would be pretty dark and monochromatic without it. It's actually this:
http://www.saskschools.ca/~gregory/space/pluto.html
Lens flares turn the white discs into suns.

Here are variations with elements removed, for wallpaper or whatever.



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----- MagicAl`s DARK FORCES Niche -----
http://wayback.archive.org/web/*/http://homepage.mac.com/anewmanagn/magic_al/

Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

Fenwar
Admiral Ackbar
Admiral Ackbar

Joined: 15 Sep 2003

PostPosted: Jul 06, 2008 10:52    Post subject: View user's profile Send private message Reply with quote

[I'm sure I posted this yesterday but I obviously failed...]

I like Pumpkin's offering, although I can see it as more of an animated intro to the game - with the wireframe drawing and zooming in on various bits, little green text readouts scrolling past and so forth... anyone?

I guess it would require a techno soundtrack and moves away from the classic Star Wars feel a bit. Whereas Al's screen would fit happily after the existing DF intro has rolled.

Lots of great work going into all of these though. Smile

sheepandshepherd
Trandoshan

Joined: 01 Apr 2008

PostPosted: Jul 07, 2008 13:51    Post subject: View user's profile Send private message Reply with quote

The starfield looks a lot better now Smile

Magic_Al
Gamorrean

Joined: 22 Mar 2005

PostPosted: Jul 08, 2008 00:47    Post subject: View user's profile Send private message Reply with quote

sheepandshepherd wrote:
The starfield looks a lot better now Smile



The secret ingredient is sampling stars from HDTV screencaps of The Empire Strikes Back instead of from standard-def DVD. The starfields in the classic trilogy were achieved photographically with an inside-out planetarium contraption. No video format can reproduce how stunning thousands of pin-pricks of light on an otherwise unexposed negative look when projected on a big screen, but at least high-definition video doesn't lose as many stars between pixels. In my collage, the ESB starfield is layered on top of itself at half-size for even more distant stars. Color is added with a blurred noise layer in the same color palette as the starfield bitmaps from Dark Forces, so the styles of the game and movies are combined.

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----- MagicAl`s DARK FORCES Niche -----
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Armed only with a blaster pistol and an intimate knowledge of
Imperial methods, MagicAl prepares to go to lunch....

Tom Manning
Trandoshan

Joined: 27 Sep 2003

PostPosted: Jul 08, 2008 07:03    Post subject: View user's profile Send private message Send e-mail Reply with quote

Fenwar wrote:


I guess it would require a techno soundtrack and moves away from the classic Star Wars feel a bit. Whereas Al's screen would fit happily after the existing DF intro has rolled.



Like this?

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For all that you hold dear on this good Earth, I bid you, Stand, Men of the West!
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Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Jul 08, 2008 08:20    Post subject: View user's profile Send private message Send e-mail Reply with quote

Tom Manning wrote:
Fenwar wrote:


I guess it would require a techno soundtrack and moves away from the classic Star Wars feel a bit. Whereas Al's screen would fit happily after the existing DF intro has rolled.



Like this?


You know, I've never listened to the whole thing. That's friggin awesome Laughing

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Fenwar
Admiral Ackbar
Admiral Ackbar

Joined: 15 Sep 2003

PostPosted: Jul 09, 2008 12:40    Post subject: View user's profile Send private message Reply with quote

That is not what I had in mind, Manning.

(Clicked that link without checking where you'd actually pointed it... hehe Wink )

Tsophika
Gamorrean

Joined: 14 Jan 2008

PostPosted: Jul 10, 2008 06:27    Post subject: View user's profile Send private message Reply with quote

This is pretty sure to be my final submission:



lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jul 10, 2008 06:38    Post subject: View user's profile Send private message Send e-mail Reply with quote

Great! We're ready for the poll. Good job everyone!

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