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matthew_horrox
Dianoga

Joined: 21 Nov 2003

PostPosted: Nov 22, 2003 12:48    Post subject: Forum View user's profile Send private message Reply with quote

Hi!

Ive not been here for a while and I see you have a new forum. Would it be possible for me to launch my own Jedi Knight 1 (DF2) forum on this site? I sometimes do some editing on it. I once saw someone with their own forum about a multiplayer DF.

Tom Resnick
Trandoshan

Joined: 30 Sep 2003

PostPosted: Nov 22, 2003 17:02    Post subject: View user's profile Send private message Reply with quote

Noooooo!!!!
You should DIE for suggesting we would have ANYTHING to do with J*** K*****!!!

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matthew_horrox
Dianoga

Joined: 21 Nov 2003

PostPosted: Nov 22, 2003 17:11    Post subject: View user's profile Send private message Reply with quote

Whats wrong with JK?


Last edited by matthew_horrox on Dec 13, 2009 12:14; edited 1 time in total

Llyren
Dark Trooper Phase 1

Joined: 11 Oct 2003

PostPosted: Nov 22, 2003 17:58    Post subject: View user's profile Send private message Reply with quote

Basically, it sucks. If I can dig up any of my old posts on why, I'll put 'em up to show you the light ^_~

Jackson
Dark Trooper Phase 2

Joined: 24 Sep 2003

PostPosted: Nov 22, 2003 18:30    Post subject: Re: Forum View user's profile Send private message Send e-mail Reply with quote

matthew_horrox wrote:
Would it be possible for me to launch my own Jedi Knight 1 (DF2) forum on this site?



Well, DF-21 is geared primarily (and basically solely) for Dark Forces... however, there are other websites for JK players and editors: for example, The Admiral's Command Chamber is a good site which caters to the entire DF/JK series (DF, JK & MotS, JO and now JA). They're a pretty close-knit and productive community.

There's also Massassi.Net, which focuses on all games in the JK series besides DF, and JediKnight.Net which includes all the games in the DF/JK series... in fact, they even have their own forum for DF!

[EDIT: I just realized you'd have to be signed up at jediknight.net's forums in order to access that last link. Whoops!]

matthew_horrox wrote:
I sometimes do some editing on it. I once saw someone with their own forum about a multiplayer DF.



Up until our last server crashed (and the previous forums went down), we did have a section for a DF Multiplayer project which (I believe) was headed by DarthDoctor. The project, at the moment, is temporarily on hold, and the forum dedicated to it is offline until work starts up again.

Taton
Trandoshan

Joined: 25 Sep 2003

PostPosted: Nov 22, 2003 23:39    Post subject: View user's profile Send private message Send e-mail Reply with quote

Jedi Knight isnt that bad.

*dodges rotten fruit*

I actually like it. I personally like it because of the MODs. Thought the original game isnt THAT bad.

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Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Nov 23, 2003 05:30    Post subject: View user's profile Send private message Send e-mail Reply with quote

I bought it recently for a friend for his birthday (Which is convenient for me because I don't own a pc Wink ). The game play and architecture is okay, but the actual characters look kinda funny. Plus the controls are a little funny and hard to use.

And ... ermm... in third person mode, Kyle looks retarded.

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matthew_horrox
Dianoga

Joined: 21 Nov 2003

PostPosted: Nov 23, 2003 08:53    Post subject: View user's profile Send private message Reply with quote

lol

Nottheking
Kell Dragon

Joined: 29 Sep 2003

PostPosted: Nov 23, 2003 12:23    Post subject: View user's profile Send private message Reply with quote

JK's main downfalls are the limitations of the graphical engine. I'm not sure what the polygon count maximum is for the display, but it's either 1024 or 2048, a very poor number. A level that I made for it almost crashed the computer, as the scene had more than the alloted limit, and thus I had to change my angle until no polygons were dropped.

as a result, the models use VERY few polys. However, the engine still provides sufficient opportunities for decent fully 3-D work.

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