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DarkXL Source Code

 
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lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jan 12, 2010 23:18    Post subject: DarkXL Source Code View user's profile Send private message Send e-mail Reply with quote

In the past I promised to release the DarkXL source code at some future date.

I've made some large strides in getting the next build out - honestly the largest hurdle this project has or will face - so the path to beta seems clear and relatively smooth (not to say there won't be issues, but they will be small relatively speaking).

So once the beta has been released (which isn't the next build but in the near future), I will also release all the source code for DarkXL as promised - after spending some time to clean it up and document it properly. I will continue to work on the project beyond beta and release, including the editing tools, multiplayer and bug fixes, but at that point onward the source will be available to anyone. Hopefully the project will be far enough along to avoid massive forking and clone projects, and the code should be organized and clean enough to actually be useful as well. Smile

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DarkXL....http://darkxl.wordpress.com

tnoyce
Ree-Yees

Joined: 20 Sep 2009

PostPosted: Jan 13, 2010 00:11    Post subject: Code Release View user's profile Send private message Reply with quote

Lucius,

That is excellent news. I hope that another group can pick it up, and start helping you implement/test things.

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Tim Noyce

Dreadopp
Dianoga

Joined: 11 Oct 2009

PostPosted: Jan 13, 2010 12:47    Post subject: View user's profile Send private message Reply with quote

I am looking forward to the next build. Smile

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jan 14, 2010 12:15    Post subject: View user's profile Send private message Send e-mail Reply with quote

I recommend Google Code. I've never put anything on there but you get source control and a bug tracker both of which could be incredibly useful. Smile

SourceForge is popular too but I don't think that gives you bug tracking.

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lucius
DarkXL Developer
DarkXL Developer

Joined: 17 Feb 2008

PostPosted: Jan 15, 2010 02:06    Post subject: View user's profile Send private message Send e-mail Reply with quote

The MAZZTer wrote:
I recommend Google Code. I've never put anything on there but you get source control and a bug tracker both of which could be incredibly useful. Smile

SourceForge is popular too but I don't think that gives you bug tracking.

Thanks for the suggestion, but I was planning on using Codeplex since I already use it for feature tracking. If that doesn't work out for some reason (too slow or other issues) then I'll take another look at Google Code.

_________________
DarkXL....http://darkxl.wordpress.com

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jan 15, 2010 17:35    Post subject: View user's profile Send private message Send e-mail Reply with quote

SF does have bug tracking, my bad. It's just buried under other stuff.

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Emon
Ree-Yees

Joined: 10 Aug 2007

PostPosted: Jan 31, 2010 08:21    Post subject: View user's profile Send private message Reply with quote

SourceForge sucks, stick with Codeplex or Google code.

Gez
Gamorrean

Joined: 05 May 2008

PostPosted: Mar 19, 2010 19:48    Post subject: View user's profile Send private message Reply with quote

Any news on this front?

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