Matt H Dark Trooper Phase 1
Joined: 24 Sep 2003
|
Posted: Apr 17, 2004 18:20 Post subject: Boba Fett's Storage Facility (* * *) |
|
|
Boba Fett's Storage Facility by David Arandle (* * *)
DOWNLOAD
Geoffrey Simpson wrote:
I thought this was a very nice level. The sand textures take some getting used to, but the base interior is rather nicely designed. Boba Fett's in a rather stupid place though.
------------------
Incredible! One of the worst performances of my career and they never doubted it for a second. -Ferris Bueller
Emambu wrote:
Couple thoughts I had while playing this:
* The sand textures are a nice addition and help bring out the desert atmosphere. I also liked the little niches in the walls that contained goodies or opened up other areas to explore. If you're alert they can really help.
* Sometimes I think authors try too hard to get the player to believe in the location of their mission. I get it... we're on Tatooine. WTF is the Sarlacc doing sandwiched in a conyon?
* Jawas sounding like imperial troopers? That's a little... off-putting.
* The architecture is average to good within the base, but it just seemed way too small for the amount of troops stationed. It's nothing more than a few side rooms and a control center surrounding three very large hangars.
* Why a Kell Dragon would guard the front door without any restraint I'll never know. And why are there so many high-ranking imperials here (white shirt officers)? And why are they doing desert patrols?
* Though the architecture is decent, the texturing needs work, especially in the side rooms around the hangar. There's also some horrendous scratching in the back rooms. Looks like someone took a weed whacker to the floor.
* I figured right from the start that I'd have to fight Boba Fett, but his positioning in the level seemed strange. It also hampers him greatly as he can't move much, and you can just stand around the corner and blast him every time he shows his face.
It's an ok level, but it's too linear, too bland, and contains way too many enemies to be worthwhile.
---Emambu
.
|
|