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Faust (* * *)

 
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Matt H
Dark Trooper Phase 1

Joined: 24 Sep 2003

PostPosted: Apr 24, 2004 23:14    Post subject: Faust (* * *) View user's profile Send private message Reply with quote

Faust by Michael Conner (* * *)

Crow's Nest: 89%
Katarns: 49%

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Fish
Gamorrean

Joined: 29 Sep 2003

PostPosted: May 27, 2004 22:08    Post subject: View user's profile Send private message Reply with quote

Although Katarns have rated it quite low, I actually found some interesting ideas in Faust. Mainly, these ideas are related to architecture; there is not extremely much innovation in other segments (besides the tricky timed jumping sequence).
I think its main drawback is the linearity - without it, Faust would get much better ratings, certainly.
There are no astonishing highlights of the level, but rather discretely offered architectural ideas.
And - we should not forget - the ending (where the Crow waits 10m away from the place Kyle picks up the Death Star plans) should also have been done much better.

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