Rory Duffy Ree-Yees
Joined: 29 May 2004
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Posted: Jun 04, 2004 18:34 Post subject: |
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Yeah, the first time I played it I was a bit mislead...I placed the sequencer charges in the wrong order,
and had to run across half the level to get to the end before it blew...I didn't quite make it to the end,
(only just - I was in the room overlooking the start when the ceiling came down!)
Nevertheless, I played it a second time, and managed to finish. It's really satisfying completing because it involves a boat ride out to sea.
This is a really well-designed level, its strongest point being the puzzles. I think that this is the only level that does an island theme well.
I also noticed that the textures are really good, especially around the begin point; the wooden-slatted walls, the sand, and the seawater.
The level has an original catch to it too with the kell dragons on your side. Its replay value looks good - not too long, not too short...I am
using it as inspiration for my Energy Island theme that I'm playing with. Generally nicely put together.
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