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Making Graphics On Mac

 
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Stene
Dianoga

Joined: 07 May 2004

PostPosted: Jul 25, 2004 19:43    Post subject: Making Graphics On Mac View user's profile Send private message Send e-mail Reply with quote

I have a problem with the DF palettes when creating custom graphics.
The colours never look right, you know what I mean. Is there any way to
import the palettes to Photoshop, so when I draw the pics, I see how the colors
would really look like?
Thanx, and sorry about my english, just a beginner

_________________
::The more I know people, the more
I like Star Wars::

DF4GL4ever
Gamorrean

Joined: 15 Apr 2004

PostPosted: Jul 26, 2004 06:40    Post subject: View user's profile Send private message Reply with quote

Easy method is to open an existing DF BM converted to PICT, and draw the new texture in it. Then save as a PICT with a different filename, and the palette is still there in the new PICT. BM convert it and it's ready.

Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Jul 31, 2004 02:06    Post subject: View user's profile Send private message Reply with quote

You are in luck my boy! You are communicating with the original Mac DF guy round here.

http://www.thedarktide.com/articles.html

Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Jul 31, 2004 02:07    Post subject: View user's profile Send private message Reply with quote

You are in luck my boy! You are communicating with the original Mac DF guy round here.

http://www.thedarktide.com/articles.html

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Jul 31, 2004 17:56    Post subject: View user's profile Send private message Send e-mail Reply with quote

Attack of the double-post!!! Shocked

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Michael Llenos
Dianoga

Joined: 04 Jul 2004

PostPosted: Aug 01, 2004 00:16    Post subject: Ha! View user's profile Send private message Reply with quote

Thanks for the laugh!

Stene
Dianoga

Joined: 07 May 2004

PostPosted: Aug 01, 2004 15:35    Post subject: View user's profile Send private message Send e-mail Reply with quote

OK, thanx. One more question- I just created my first WAX, the flying insect-guy from Ep.2 but when I try to open the folder in FME.WAX Editor it gives me a message like: Expected a folder instead a file (1). What should I do? I replaced the probe logic, just changed the graphics, I dont see anything wrong.

_________________
::The more I know people, the more
I like Star Wars::

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Aug 01, 2004 20:06    Post subject: View user's profile Send private message Send e-mail Reply with quote

It's probably the way you arranged the folders and numbers of the folders. I had that problem for a while until I realized I had numbered the folders incorrectly. The folders go from 0 - whatever the max number of actions you have are.

_________________
I don't think outside the box... I customize it.

Stene
Dianoga

Joined: 07 May 2004

PostPosted: Aug 02, 2004 11:27    Post subject: View user's profile Send private message Send e-mail Reply with quote

I dont think its because of that. I never moved any of the folders, just replaced the graphics. I would be very happy if I could send it to somebody who could check it, or put it together for me, pleeease! BTW- Im working on a Clone Wars project where you play Kyles father. I replaced all the textures and use only custom textures and FMEs, so I think its gonna be fun Very Happy Also I made a super-battle droid or how is it called WAX, but with the same troubles Crying or Very sad

_________________
::The more I know people, the more
I like Star Wars::

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