Jackson Dark Trooper Phase 2
Joined: 24 Sep 2003
|
Posted: Sep 27, 2004 18:14 Post subject: Version: 27th September 2004 |
|
|
http://df-21.net/downloads/open/open27sept2004.zip
From the textfile:
Quote:
Editor: jimbo
Date: 20-September-04 to 26-September-04
I "corrected" the two rooms that overlapped the train by moving them down to
Level -1. The rooms were on the east side of the train loop and were the
room with the fan and the bar stage. If I shouldn't have done that, it can
be fixed by putting those rooms back on Level 0.
I made an attempt at making a hotel on Level 1 (it is the western-most group
of rooms) but I don't think I did a very good texturing job. If someone has
the time and will, go ahead and change the textures to make it look better.
The train might not have been working correctly. Whenever I would get on and
press for the next stop, the thing would just make a complete circle around the
track. I don't know what's up with that, so maybe that's something to look at.
Also, on Level 3, the gardrail on the west side of the platform north of the
elevator had the appearance of a large black wall. I don't know if that was on
purpose or what.
Finally, on Level 0, on the western inside part of the train loop, there is an
exterior whose walls of stars do not appear natural. They actually stay in
place as if there was just a wall of them. Maybe that area was going to be
expanded...
Nice work, jimbo! I haven't had the chance to look around yet, but your updates and additions sound plenty spiffy t'me.
Looks like NTK is up next... so I believe you can (in library-esque terms) check the file out anytime in the next 48 hours and return it a week after that.
If anyone else wants to sign up to edit the Open Project, join the queue here!
|
|