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Matt H Dark Trooper Phase 1
Joined: 24 Sep 2003
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Posted: Dec 24, 2004 05:25 Post subject: Winter Wonderland |
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Here are a couple pictures from my ultra-secret off-the-record project Patrick mentioned.
This shot is from the cutscenes in Dark Tide III.
And my last Christmas present for you:
http://www.thedarktide.com/music/nightfall.mp3
This clocks in at 7.2 mb. It's an mp3 version of the Dark Tide II: Nightfall stalk and fight music. It's part synthesized music, part acoustic. And it's for a little side project Patrick has been working on that some of you should see soon....
I hope you all have yourselves some happy holidays!
Last edited by Matt H on Dec 24, 2004 09:32; edited 1 time in total |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Dec 24, 2004 07:31 Post subject: |
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OOooooooohhhhh......... pretty
_________________ I don't think outside the box... I customize it. |
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: Dec 26, 2004 13:56 Post subject: |
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These snow screenshots look so good, I almost reached for a jacket seeing them...
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Scape Goat Dark Trooper Phase 2
Joined: 23 Sep 2003
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Posted: Dec 26, 2004 15:07 Post subject: |
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Nice. I'd love to see how it looks for real (as opposed to a still screenshot which is only kind of real... I guess).
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Barry Brien Dark Trooper Phase 1
Joined: 26 Sep 2003
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Posted: Dec 27, 2004 01:32 Post subject: |
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Looks fantastic Matt. What's this ultra secret project? Tell me more!
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Dec 27, 2004 01:42 Post subject: |
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I had heard something about your discussion, a year or so back, about tweaking with the CMP file to desaturate the colors at in increasing level as the distance grew... Now I see where you've put the effect to work. Looks great. Outdoor winter scenes > outdoor scenes > indoor scenes. Now all it needs is a sniper rifle, were it possible...(my favorite map of all-time would possibly be Mission 5-3 from Perfect Dark)
_________________ Wake up, George Lucas... The Matrix has you.. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Dec 27, 2004 02:06 Post subject: |
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By the way, it seems that I have problems playing any of the Dark Tide music... the midis don't do anything at all, and the MP3 doesn't play well at all. It sounds thoroughly messed up, and it seems to not have a consistent bitrate, as WinAmp tells me.
_________________ Wake up, George Lucas... The Matrix has you.. |
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Patrick Haslow Trandoshan
Joined: 25 Sep 2003
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Posted: Dec 27, 2004 02:51 Post subject: |
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Sounds fine in Quicktime Player.
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Matt H Dark Trooper Phase 1
Joined: 24 Sep 2003
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Posted: Dec 27, 2004 09:16 Post subject: |
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Thanks guys. I'm glad you're liking them.
Nottheking:
Yeah, I'm finally implementing my 'fog' cmp idea. I actually have much, much better control over cmps than I used to, so I am quite pleased. The effect still needs a custom palette (especially for the grey browns of my trees.)
The midis - you're on your own for getting a player that can play midis well. I'd suggest downloading the files first, saving them to your hard drive, then playing them. If you can play other midi files, you should be able to play these.
The nightfall.mp3 is a variable bitrate mp3. Variable bitrate is suppossed to give you higher quality mp3 than normal bitrate. It goes through the sound file and assigns whatever bitrate it needs to to get a good quality sound. So if it can get away with a low bitrate, it does that, if it needs to use a higher bitrate, it does that. But there is nothing wrong with the mp3 if it is variable bit. WinAmp shouldn't have trouble with it (mine doesn't).
There is, however, some clipping on the original recording itself. That's due to some difficulty in the rendering of the midi into audio. The synthesis isn't perfect (I don't have the gear needed), but I don't think it's that bad, either.
Barry:
I promise I'll tell you about this little project sometime soon. It's not a big thing (yet) nor is it a big priority. It's just a little something I've worked on now and then. You can check out the same thing Patrick did. It's "grey."
Scape Goat:
You are wise to wonder how it looks 'for real' instead of just screenshots. I took full advantage of the fact that these are screenshots, going for the best looking still shots. In-game, the effect is a little different. The woods illusion is still there, but you can better tell the necessary limitations of the game (i.e. seeing the walls.) But I'm still hoping the illusion of an outdoor setting works better than, say, Jungles of Caldoun did.
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Barry Brien Dark Trooper Phase 1
Joined: 26 Sep 2003
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Posted: Dec 27, 2004 13:15 Post subject: |
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I played through it. It's lovely, and though it is similar to the way the flora in Jungles... was created, it works much better. The fog is excellent too. Good work m'lad.
Last edited by Barry Brien on Dec 27, 2004 19:29; edited 1 time in total |
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Tom Manning Trandoshan
Joined: 27 Sep 2003
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Posted: Dec 27, 2004 17:48 Post subject: |
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now I REALLY want to be on the Dark Tide team!
_________________ Tom Manning
For all that you hold dear on this good Earth, I bid you, Stand, Men of the West!
Aragorn: Return of the King |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Jan 01, 2005 06:54 Post subject: |
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Patrick Haslow wrote:
Sounds fine in Quicktime Player.
Matt H wrote:
The midis - you're on your own for getting a player that can play midis well. I'd suggest downloading the files first, saving them to your hard drive, then playing them. If you can play other midi files, you should be able to play these.
The nightfall.mp3 is a variable bitrate mp3. Variable bitrate is suppossed to give you higher quality mp3 than normal bitrate. It goes through the sound file and assigns whatever bitrate it needs to to get a good quality sound. So if it can get away with a low bitrate, it does that, if it needs to use a higher bitrate, it does that. But there is nothing wrong with the mp3 if it is variable bit. WinAmp shouldn't have trouble with it (mine doesn't).
There is, however, some clipping on the original recording itself. That's due to some difficulty in the rendering of the midi into audio. The synthesis isn't perfect (I don't have the gear needed), but I don't think it's that bad, either.
No, I think my problem might be something outside of what you think. You see, I first played it in the latest version of Quicktime, and then thought it might be a bug with it as to why it wasn't sounding right; Quicktime has not been good for me at all. Normally, WinAmp also plays everything flawlessly, from WAV to MID to MP3 and so on, but it sounded exactly the same as it did in quicktime. And perhaps I should've made it clear that the distortion became worse while it was changing bitrates. I'm going to try re-downloading it, and see if perhaps it was that somehow, the version I got was distorted.
_________________ Wake up, George Lucas... The Matrix has you.. |
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Patrick Haslow Trandoshan
Joined: 25 Sep 2003
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Posted: Jan 04, 2005 00:20 Post subject: |
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I'm not sure if it matters, but I did listen to the files in QT on my Mac, under OS X.
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Casey Neumiller Gamorrean
Joined: 24 Sep 2003
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Posted: Jan 06, 2005 19:50 Post subject: |
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I thought about begging you for the CMP and PAL used to make those winter shots, but thought better when I realized how much low light I'm using in the interior part of my level...though those exterior shots would be great, considering my current project is set in a snowscape.
Amazing work!
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jan 29, 2005 17:00 Post subject: |
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Ah damn it! I was going to put some screenshots up for the screen of the month, but this one already won !
...Wait, does that count for January or February? Because if it's for January, I'll have some ready by tomorrow and we can run another one.
Hey everyone, post some screenies too! I hate being in competition with myself!
_________________ I don't think outside the box... I customize it. |
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Jackson Dark Trooper Phase 2
Joined: 24 Sep 2003
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Posted: Jan 29, 2005 17:10 Post subject: |
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WELLLLL... at the moment, it's a bit flexible. I hadn't updated the SotM (a.k.a. the feature formerly known as SotW) since mid-December, so I selected from shots posted between mid-December and today. I'll pick out February's SotM in about three weeks, so you still have plenty of time!
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Jan 31, 2005 18:48 Post subject: |
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Jackson wrote:
WELLLLL... at the moment, it's a bit flexible. I hadn't updated the SotM (a.k.a. the feature formerly known as SotW) since mid-December, so I selected from shots posted between mid-December and today. I'll pick out February's SotM in about three weeks, so you still have plenty of time!
Well, perhaps we should change it to "Screen of the Day," as that seems to be a highly arbitrary term... It's even more flexible than what we've got, as Massassi hasn't had a SotD in 50 days now.
Burning Gundam wrote:
Hey everyone, post some screenies too! I hate being in competition with myself!
But if you're the only one in the competition, that makes the chances of you winning infinitely greater...
Oh, and yes, I do think that it might be time to actually show some screens from the three levels I have in development... One of them is a bit immature at the moment (Operation Skyhook Phase 0), but both levels in my series both have a substantial amount of work done already.
_________________ Wake up, George Lucas... The Matrix has you.. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jan 31, 2005 22:12 Post subject: |
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Nottheking wrote:
But if you're the only one in the competition, that makes the chances of you winning infinitely greater... 
Yeah, but that's no fun at all.
_________________ I don't think outside the box... I customize it. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Feb 02, 2005 17:03 Post subject: |
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Oh come on! Give me some competition here! 
_________________ I don't think outside the box... I customize it. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Feb 03, 2005 15:43 Post subject: |
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Burning Gundam wrote:
Oh come on! Give me some competition here! 
You'll get your wish, though it may take some time, given my ackward computer situation.
_________________ Wake up, George Lucas... The Matrix has you.. |
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: Dec 13, 2005 12:48 Post subject: |
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How is going with this ultra-secret project? Is it still active? These winter screenshots look so good, I'd love to see it released someday.
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Dec 21, 2005 16:19 Post subject: |
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Ewww thread necromancy. 
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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Patrick Haslow Trandoshan
Joined: 25 Sep 2003
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Posted: Dec 23, 2005 14:48 Post subject: |
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I think it was more of a showcase for his CMP skills. It was also a precursor of sorts for his Naboo Reactor Core.
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: Dec 30, 2005 00:32 Post subject: |
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Naboo reactor core? Mentioning it, can it be placed somewhere for download? (Or, am I missing the obvious link that is offered somewhere?)
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Dec 30, 2005 21:34 Post subject: |
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Second news item on the front page.
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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Jackson Dark Trooper Phase 2
Joined: 24 Sep 2003
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Posted: Jan 01, 2006 00:33 Post subject: |
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I really ought to update that front page of ours.
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: Jan 04, 2006 16:07 Post subject: |
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I didn't find the download link for that level anywhere, still. There's only the link to the contest page, but no actual downloads.
Same for you, or is my computer developing a personality?
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Patrick Haslow Trandoshan
Joined: 25 Sep 2003
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Posted: Jan 04, 2006 23:42 Post subject: |
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It's not available.
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jan 05, 2006 07:17 Post subject: |
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I think he was referring to the Naboo Core showcase level.
_________________ I don't think outside the box... I customize it. |
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