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Sad newbie in need of help

 
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Tig
Dianoga

Joined: 02 Jun 2005

PostPosted: Jun 02, 2005 00:26    Post subject: Sad newbie in need of help View user's profile Send private message Reply with quote

Hey! I Have been trying to get some new maps and have been having trouble getting it done

I figure its 1 of 2 things. Wrong game, or lack of knowledge.

As for the game I have "Jedi Knight Dark Forces II"
s this site just the first DF, or DF2 also?

If I do have the correct game... I think im in too deep Wink. I d/l, read the read me, and I can never find the right folder. Ex: One said to put it in your Gamedata\base folder. I tride the Lucas folder, the jedi folder, and the all three folders in the jedi folder. (Main reason I think I have the wrong game) Of course if I did put it in the correct folder, then I guess I just cant, due to lack of knowledge, bring it up.

Any Help appreciated.

~Tig

Jackson
Dark Trooper Phase 2

Joined: 24 Sep 2003

PostPosted: Jun 02, 2005 02:38    Post subject: View user's profile Send private message Send e-mail Reply with quote

The original Dark Forces is our specialty here (welcome, by the way!)... you might want to try The Admiral's Command Chamber or The Massassi Temple for Jedi Knight.

As for your question, though: I believe, if you download the JK Patch Commander, you'll be pretty much all set, running-mods-wise.

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Jun 08, 2005 15:35    Post subject: View user's profile Send private message Send e-mail Reply with quote

The Massassi Temple is definately the most active DF2 community right now. TACC has been dead for a while, though they're trying to revive it with new content and site design stuff soon.

As for your question, it sounds like you downloaded a mod or level for Jedi Knight 2: Jedi Outcast or Jedi Academy. Those are completely different games from Jedi Knight.

The Gamedata\base folder is used by Quake 3 engine games (like JO and JA) to store all non-mod resource data (original/custom maps, original/custom models, level scripts, and other default files that mods can override.

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