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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 13, 2005 17:53 Post subject: tower |
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hey guys, im working on a late entry into the tower contest, just wondering if there was a way with wdfuse to make like i'd say a layer so it's not the 10 or so sectors ontop of eachother because they will be connected on the Y axle, and it might get hard to make the stuff ontop of eachother,
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Oct 13, 2005 18:19 Post subject: |
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I have no idea what you're trying to say.
_________________ I don't think outside the box... I customize it. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 13, 2005 18:29 Post subject: |
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well for the tower level it's going to be up, so in the editer im putting sectors on top of the next, so after about the tenth level up it's getting hard figuring out what sectors go to what level
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Oct 13, 2005 23:18 Post subject: |
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My suggestion would just be to move the sectors over (the ones on top of the other) just a little bit and keep track of the heights and which floor they belong too (I'd write it on a piece of paper or write it in the sector name).
_________________ I don't think outside the box... I customize it. |
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Tom Resnick Trandoshan
Joined: 30 Sep 2003
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 14, 2005 17:15 Post subject: |
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good point gundam i'll try that
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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