28 March 2025
- 10:5810:58, 28 March 2025 diff hist +245 Level Script API No edit summary current
- 09:2709:27, 28 March 2025 diff hist +776 Player Script API No edit summary current
- 09:1809:18, 28 March 2025 diff hist +925 Player Script API No edit summary
- 08:5608:56, 28 March 2025 diff hist +434 Player Script API enums
- 08:4908:49, 28 March 2025 diff hist +40 N Player Script API Created page with "Documentation for TFE Player Script API." Tag: Visual edit
23 March 2025
- 01:2601:26, 23 March 2025 diff hist +520 TFE Mod Overrides →THE Override Configuration Details current Tag: Visual edit
- 00:2700:27, 23 March 2025 diff hist +544 TFE Mod Overrides →Custom Numerical Overrides: add new ones Tag: Visual edit
22 March 2025
- 23:5323:53, 22 March 2025 diff hist +580 Level Script API →Methods
- 23:3823:38, 22 March 2025 diff hist +1,024 Level Script API No edit summary
- 23:2423:24, 22 March 2025 diff hist +24 m Dark Forces Wiki →TFE Scripting current
- 23:2323:23, 22 March 2025 diff hist +731 N Level Script API Created page with "== Properties == === minLayer === * Get only * Gets the minimum map layer (signed integer) * Usage example: <code>int i = level.minLayer;</code> === maxLayer === * Get only * Gets the maximum map layer (signed integer) * Usage example: <code>int i = level.maxLayer;</code> === sectorCount === * Get only * Gets the total count of sectors (signed integer) * Usage example: <code>int i = level.sectorCount</code> === secretCount === * Get only * Gets the total count of secr..."
- 23:1323:13, 22 March 2025 diff hist +23 m Dark Forces Wiki →TFE Scripting
- 23:1123:11, 22 March 2025 diff hist +194 Dark Forces Wiki →The Force Engine Reference: Add links to scripting articles. Most are still redlinks
18 February 2025
- 06:3806:38, 18 February 2025 diff hist −5 m TFE Weapon Data →Animation frames current
17 February 2025
- 07:5907:59, 17 February 2025 diff hist +51 TFE Weapon Data →Note about offsets
- 07:5807:58, 17 February 2025 diff hist +476 TFE Weapon Data →Animation frames
- 07:4707:47, 17 February 2025 diff hist +890 TFE Weapon Data →Animation frames
- 07:0307:03, 17 February 2025 diff hist +701 TFE Weapon Data Animation frames details
16 February 2025
- 19:2619:26, 16 February 2025 diff hist +1,260 TFE Weapon Data →Weapon data: animation frames
- 06:5106:51, 16 February 2025 diff hist +23 Dark Forces Wiki →The Force Engine Reference
- 05:3605:36, 16 February 2025 diff hist +285 TFE Weapon Data No edit summary
- 05:1905:19, 16 February 2025 diff hist +1,122 TFE Weapon Data No edit summary
- 05:0105:01, 16 February 2025 diff hist +1,279 N TFE Weapon Data Start page
6 December 2024
- 07:0407:04, 6 December 2024 diff hist +22 Dark Forces Wiki →The Force Engine Reference
- 06:5606:56, 6 December 2024 diff hist +1,669 TFE Pickup Data →Pickup items and their properties current
- 06:2306:23, 6 December 2024 diff hist +1,104 TFE Pickup Data →Pickup item properties
- 05:1105:11, 6 December 2024 diff hist +318 TFE Pickup Data →Pickup item properties
- 05:0505:05, 6 December 2024 diff hist +1,213 N TFE Pickup Data Created page with "Pickup data is hardcoded in Dark Forces but the data has been externalised to a JSON file in '''The Force Engine'''. The data is located in <code>ExternalData\DarkForces\pickups.json</code>. Altering the data in <code>pickups.json</code> will alter the way that pickup items behave in the game. If the JSON file is removed, renamed or corrupted, pickup items will not work correctly. (In this case, an error message will be logged.) Note that all text in the JSON is case i..."
30 November 2024
- 00:1300:13, 30 November 2024 diff hist +23 m TFE Projectile Data →Mods current
- 00:1000:10, 30 November 2024 diff hist +96 TFE Projectile Data →Projectile properties
- 00:0900:09, 30 November 2024 diff hist +65 TFE Projectile Data No edit summary
- 00:0800:08, 30 November 2024 diff hist +26 Dark Forces Wiki →The Force Engine Reference: add link
- 00:0700:07, 30 November 2024 diff hist +198 TFE Projectile Data No edit summary
23 November 2024
- 07:2507:25, 23 November 2024 diff hist +1,439 TFE Projectile Data →Projectile properties
- 06:5706:57, 23 November 2024 diff hist +1,399 TFE Projectile Data →Projectile properties
- 05:4205:42, 23 November 2024 diff hist +1,204 TFE Projectile Data No edit summary
- 05:2605:26, 23 November 2024 diff hist +1,298 TFE Projectile Data No edit summary
- 05:0405:04, 23 November 2024 diff hist +671 N TFE Projectile Data Created page with "Projectile data is hardcoded in Dark Forces but the data has been externalised to a JSON file in '''The Force Engine'''. The data is located in <code>ExternalData\DarkForces\projectiles.json</code>. Altering the data in <code>projectiles.json</code> will alter the way that weapon projectiles behave in the game. If the JSON file is removed, renamed or corrupted, weapons will not work correctly. (In this case, an error message will be logged to the TFE console when loadin..."
22 November 2024
- 06:3606:36, 22 November 2024 diff hist +28 Dark Forces Wiki →Dark Forces Reference
- 06:3106:31, 22 November 2024 diff hist −26 VUE Camera transforms →O file current
- 06:3006:30, 22 November 2024 diff hist +177 VUE Camera transforms →How to use
- 06:2506:25, 22 November 2024 diff hist +1,056 VUE Camera transforms No edit summary
- 06:1006:10, 22 November 2024 diff hist +581 N VUE Camera transforms Created page with "Dark Forces has built-in support for transforming a camera's location and orientation with '''VUE files'''. This functionality was "discovered" when the source code was reverse engineered. The camera in DF is normally called the "EYE object". The EYE (camera) is assigned to an object at level startup and is normally assigned to the PLAYER object, but this is not mandatory, and there are a few mods which exploit the possibility of separate PLAYER and EYE objects. Vanill..." Tag: Visual edit
19 November 2024
- 06:2706:27, 19 November 2024 diff hist +913 Teleporter Basic Behaviour current
- 06:1606:16, 19 November 2024 diff hist +25 Dark Forces Wiki →Dark Forces Reference: link to Teleporter Basic
- 06:1506:15, 19 November 2024 diff hist +1,043 N Teleporter Basic Created page with "'''Teleporter Basic''' is a working teleporter that exists in Dark Forces but was not discovered until the source code was reverse engineered. It transports objects to a designated location. ===How to use=== Like <code>teleporter chute</code>, <code>teleporter basic</code> is defined on a sector in a level's INF file. The following example demonstrates the usage. <pre> item: sector name: my-teleporter seq class: teleporter basic target: dest-sector1 move..." Tag: Visual edit: Switched
29 October 2024
- 21:5621:56, 29 October 2024 diff hist 0 m TFE Custom Logics →JSON locations current
- 21:5521:55, 29 October 2024 diff hist +293 TFE Custom Logics →JSON locations
- 20:0520:05, 29 October 2024 diff hist +164 m TFE Custom Logics note about settings
- 19:5019:50, 29 October 2024 diff hist +149 TFE Custom Logics No edit summary