Display title | Camera feature |
Default sort key | Camera feature |
Page length (in bytes) | 3,401 |
Namespace ID | 0 |
Page ID | 595 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Edit | Allow all users (infinite) |
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Page creator | Jerethk (talk | contribs) |
Date of page creation | 04:38, 2 September 2025 |
Latest editor | Jerethk (talk | contribs) |
Date of latest edit | 05:15, 2 September 2025 |
Total number of edits | 5 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 5 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In vanilla Dark Forces, the camera ("EYE") is usually attached to the same object as the PLAYER, meaning that the level is viewed from the perspective of the player. It is possible for the camera to be placed on a non-player object, allowing for a third-person rather than first-person experience -- this is exploited in some mods (eg. Dark Tide, Enter the Kell Dragon). |