Display title | WDFUSE Tutorial - Scripting |
Default sort key | WDFUSE Tutorial - Scripting |
Page length (in bytes) | 25,300 |
Namespace ID | 0 |
Page ID | 397 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
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Edit | Allow all users (infinite) |
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Page creator | DF21net (talk | contribs) |
Date of page creation | 19:20, 1 July 2022 |
Latest editor | Df21admin (talk | contribs) |
Date of latest edit | 12:55, 17 July 2024 |
Total number of edits | 22 |
Total number of distinct authors | 4 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | To make your level geometry interactive you would need to learn the INF programming language. Scripts written in INF tell the JEDI engine to control almost every component in the game. From moving elevators, morphing platforms, opening doors, changing lights, moving water and completing objectives, the possibilities for unique adventures in Dark Forces are endless. One can create some amazing and unique experiences not present in the base game. |