Logics and AI reference: Difference between revisions

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Line 10: Line 10:
|-
|-
| Scenery || 1
| Scenery || 1
|-
| Barrel || 11
|-
|-
| Mosuebot|| 10
| Mosuebot|| 10
Line 46: Line 48:
|-
|-
| Phase 3 trooper || 750
| Phase 3 trooper || 750
|}
== AI Speed ==
{| border=1 cellpadding=8px
|-
! Entity !! Speed !! Vertical speed
|-
| Officer || 7
|-
| Stormtrooper || 8
|-
| Commando || 9
|-
| Remote || 15, 13 || 10, 10
|-
| Interrogator || 6, 13 || 10
|-
| Probe droid || 6, 4 || 2
|-
| Gamorrean || 12
|-
| Ree Yees || 13
|-
| Bossk || 9
|-
| Sewer creature || 18
|-
| Boba Fett ||
|-
| Kell || 10
|-
| Phase 1 trooper || 30
|-
| Phase 2 trooper || 15 || 10
|-
| Phase 3 trooper || 25 || 10
|}
== Melee attacks ==
{| border=1 cellpadding=8px
|-
! Enemy !! Range !! Damage
|-
| Reeyees || 10 || 15
|-
| Gamorrean || 13 || 40
|-
| Interrogator || 30 || 5
|-
| Sewer creature || 13 || 20
|-
| Kell || 20 || 20
|-
| Phase 1 || 15 || 20
|}
|}

Latest revision as of 07:38, 12 February 2023

This is a reference page for Dark Forces logics and AI.

The data here was obtained from inspecting the source code of The Force Engine, which was created by reverse engineering the original Dark Forces executable. The values are hardcoded in Dark Forces.

AI and Enemy hitpoints

Entity Hitpoints
Scenery 1
Barrel 11
Mosuebot 10
Welder 130
Turret 60 (goes crazy when hp < 8)
Officer 9
Stormtrooper 18
Commando 27
Remote 9
Interrogator 45
Probe droid 45
Sewer creature 36
Gamorrean 90
Ree Yees 36
Bossk 45
Boba Fett 200
Kell 180
Phase 1 trooper 180
Phase 2 trooper 350
Phase 3 trooper 750

AI Speed

Entity Speed Vertical speed
Officer 7
Stormtrooper 8
Commando 9
Remote 15, 13 10, 10
Interrogator 6, 13 10
Probe droid 6, 4 2
Gamorrean 12
Ree Yees 13
Bossk 9
Sewer creature 18
Boba Fett
Kell 10
Phase 1 trooper 30
Phase 2 trooper 15 10
Phase 3 trooper 25 10

Melee attacks

Enemy Range Damage
Reeyees 10 15
Gamorrean 13 40
Interrogator 30 5
Sewer creature 13 20
Kell 20 20
Phase 1 15 20