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Note: Requires .NET 6.0 - Version 3.2 - June 2024 Release | Note: Requires .NET 6.0 - Version 3.2 - June 2024 Release | ||
4) Optional - Tutorial files to follow along - https:// | 4) Optional - Tutorial files to follow along - https://df-21.net/downloads/tutorials/3d_tutorial_files/3d_tutorial_files.zip | ||
Part One - Covering the Basics | Part One - Covering the Basics | ||
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Part Two - Some more advanced techniques | Part Two - Some more advanced techniques | ||
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Latest revision as of 18:19, 13 December 2024
This two part video guide will follow the process of creating a basic model in Blender, adding texture and importing in to Dark Forces to use in game.
Before we get started, there are some tools to download:
1) Blender: https://www.blender.org/download/ - current version (4.2 at time of writing)
or if need be https://download.blender.org/release/ for any and all previous releases.
2) BM Convertor (by Jereth Kok): https://df-21.net/downloads/utilities/bmconverter/bmconverter.zip
3) Dark Forces 3DO Blender Addon (by Jereth Kok): https://df-21.net/downloads/utilities/dfblender/dfblender.zip
Note: Requires .NET 6.0 - Version 3.2 - June 2024 Release
4) Optional - Tutorial files to follow along - https://df-21.net/downloads/tutorials/3d_tutorial_files/3d_tutorial_files.zip
Part One - Covering the Basics
Part Two - Some more advanced techniques
Obviously these two videos scratch the surface of what Blender can actually do - for modelling and in general. For further information, there are a range of free resources and models to learn from including:
CG Cookie, a great variety of free (and paid) Blender tutorials
https://cgcookie.com/lessons/intro-to-blender-and-cg-cookie-3f5a128152aa17de
Blendswap, a large free repository of Blender models to use and learn from, including some familiar looking ones...