Logics and AI reference: Difference between revisions

From DF21 Wiki
(Hitpoints)
 
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| Phase 3 trooper || 750
| Phase 3 trooper || 750
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== AI Speed ==
{| border=1 cellpadding=8px
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! Entity !! Speed !! Vertical speed
|-
| Officer || 7
|-
| Stormtrooper || 8
|-
| Commando || 9
|-
| Remote || 15, 13 || 10, 10
|-
| Interrogator || 6, 13 || 10
|-
| Probe droid || 6, 4 || 2
|-
| Gamorrean || 12
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| Ree Yees || 13
|-
| Bossk || 9
|-
| Boba Fett ||
|-
| Kell ||
|-
| Phase 1 trooper ||
|-
| Phase 2 trooper ||
|-
| Phase 3 trooper ||
|}
|}

Revision as of 06:28, 12 February 2023

This is a reference page for Dark Forces logics and AI.

The data here was obtained from inspecting the source code of The Force Engine, which was created by reverse engineering the original Dark Forces executable. The values are hardcoded in Dark Forces.

AI and Enemy hitpoints

Entity Hitpoints
Scenery 1
Mosuebot 10
Welder 130
Turret 60 (goes crazy when hp < 8)
Officer 9
Stormtrooper 18
Commando 27
Remote 9
Interrogator 45
Probe droid 45
Sewer creature 36
Gamorrean 90
Ree Yees 36
Bossk 45
Boba Fett 200
Kell 180
Phase 1 trooper 180
Phase 2 trooper 350
Phase 3 trooper 750

AI Speed

Entity Speed Vertical speed
Officer 7
Stormtrooper 8
Commando 9
Remote 15, 13 10, 10
Interrogator 6, 13 10
Probe droid 6, 4 2
Gamorrean 12
Ree Yees 13
Bossk 9
Boba Fett
Kell
Phase 1 trooper
Phase 2 trooper
Phase 3 trooper