(Projectiles) |
(Enemy projectiles) |
||
Line 32: | Line 32: | ||
|- | |- | ||
| Cannon plasma || 30 || 0.06 || 100 || 0 | | Cannon plasma || 30 || 0.06 || 100 || 0 | ||
|} | |||
==== Enemy Projectiles ==== | |||
{| border=1 cellpadding=8px | |||
|- | |||
! Projectile !! Damage !! Force !! Speed !! Falloff | |||
|- | |||
| Turret bolt || 17 || 0.03 || 300 || 1 | |||
|- | |||
| Remote bolt || 1 || 0.01 || 300 || 1 | |||
|- | |||
| Homing missile || 0 || 1 || 58 | |||
|- | |||
| Interrogator shot || 10 || 0.04 || 100 || 1 | |||
|- | |||
| Boba missile || 0 || 1 || 90 | |||
|} | |} |
Revision as of 20:13, 11 February 2023
This is a reference page for Dark Forces weapons.
The data here was obtained from inspecting the source code of The Force Engine, which was created by reverse engineering the original Dark Forces executable. The values are hardcoded in Dark Forces.
Projectiles
Player Projectiles
Projectile | Damage | Force | Speed | Falloff |
---|---|---|---|---|
Punch | 6 | 0.02 | 230 | 0 |
Pistol bolt | 10 | 0.01 | 250 | 1 |
Rifle bolt | 10 | 0.01 | 250 | 0.8 |
Thermal Det | 0 | 0.1 | 80 | |
Repeater bullet | 10 | 0.03 | 270 | 0.3 |
Fusion plasma | 15 | 0.05 | 100 | 0.6 |
Mine | 0 | 0.2 | ||
Mortar | 0 | 0.2 | 110 | |
Concussion | 0 | 0.06 | 190 | |
Cannon missile | 0 | 1 | 74 | |
Cannon plasma | 30 | 0.06 | 100 | 0 |
Enemy Projectiles
Projectile | Damage | Force | Speed | Falloff |
---|---|---|---|---|
Turret bolt | 17 | 0.03 | 300 | 1 |
Remote bolt | 1 | 0.01 | 300 | 1 |
Homing missile | 0 | 1 | 58 | |
Interrogator shot | 10 | 0.04 | 100 | 1 |
Boba missile | 0 | 1 | 90 |