WAX File Generator: Difference between revisions

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(Some more basic info)
(frame ranges)
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3) The template files, available here: '''''(Insert link here when files complete)'''''
3) The template files, available here: '''''(Insert link here when files complete)'''''
TROOP Replacement Template - Frame Ranges:
0-5 Walking Front
6-11 Walking Front Angle Left
12-17 Walking Side Left
18-23 Walking Rear Angle Left
23-29 Walking Rear
30-35 Walking Rear Angle Right
36-41 Walking Side Right
42-47 Walking Front Angle Right
48-49 Standing Shot Front
50-51 Pain Front
52-55 Ranged Death
55 Corpse
56-59 Melee Death
60 Idle Front
61 Idle Front Angle Left
62 Idle Side Left
63 Idle Rear Angle Left
64 Idle Rear
65 Idle Rear Angle Right
66 Idle Side Right
67 Idle Front Angle Right
68-69 Standing Shot Front Angle Left
70-71 Pain Front Angle Left
72-73 Standing Shot Side Left
74-75 Pain Side Left
76-77 Standing Shot Rear Angle Left
78-79 Pain Rear Angle Left
80-81 Standing Shot Rear
82-83 Pain Rear
84-85 Standing Shot Rear Angle Right
86-87 Pain Rear Angle Right
88-89 Standing Shot Side Right
90-91 Pain Side Right
92-93 Standing Shot Front Angle Right
94-95 Pain Front Angle Right





Revision as of 21:16, 6 October 2024

The tool is under development, as is the documentation.

This will cover starting with an existing Blender file as a template, changing colours, species, outfits and weapons, then rendering and creating the WAX file for use in Dark Forces.

Please check back soon for more information.

WIP Screenshot of the Blender Template.

Before we get started, there are some tools to download:

1) Blender: https://www.blender.org/download/ - current version (4.2 at time of writing)

           or if need be https://download.blender.org/release/ for any and all previous releases.

2) WAX/FME Convertor (by Jereth Kok): https://df-21.net/downloads/utilities/waxconverter/waxconverter.zip

          Note: Requires .NET 6.0 - Version 3.2 - June 2024 Release

3) The template files, available here: (Insert link here when files complete)

TROOP Replacement Template - Frame Ranges:

0-5 Walking Front 6-11 Walking Front Angle Left 12-17 Walking Side Left 18-23 Walking Rear Angle Left 23-29 Walking Rear 30-35 Walking Rear Angle Right 36-41 Walking Side Right 42-47 Walking Front Angle Right 48-49 Standing Shot Front 50-51 Pain Front 52-55 Ranged Death 55 Corpse 56-59 Melee Death 60 Idle Front 61 Idle Front Angle Left 62 Idle Side Left 63 Idle Rear Angle Left 64 Idle Rear 65 Idle Rear Angle Right 66 Idle Side Right 67 Idle Front Angle Right 68-69 Standing Shot Front Angle Left 70-71 Pain Front Angle Left 72-73 Standing Shot Side Left 74-75 Pain Side Left 76-77 Standing Shot Rear Angle Left 78-79 Pain Rear Angle Left 80-81 Standing Shot Rear 82-83 Pain Rear 84-85 Standing Shot Rear Angle Right 86-87 Pain Rear Angle Right 88-89 Standing Shot Side Right 90-91 Pain Side Right 92-93 Standing Shot Front Angle Right 94-95 Pain Front Angle Right



Current Species Head Options, in mask layer order:

  • 1 Twi'lek
  • 2 Duros
  • 3 Rodian
  • 4 Sullustan
  • 5 Twi'lek (Alternate)
  • 6 Ithorian
  • 7 Mon Calamari
  • 8 Gran (Ree-Yees)
  • 9 Quarren
  • 10 Bith
  • 11 Devaronian
  • 12 Zabrak (Maul)
  • 13 Tusken
  • 14 Arcona
  • 15 Trandoshan
  • 16 Kubaz (Garindan)
  • 17 Chiss (Thrawn)
  • 18 Bothan
  • 19 Chagrian
  • 20 Falleen (Xizor / Black Sun)
  • 21 Gand (Zuckuss)
  • 22 Weequay
  • 23 Togruta
  • 24 Aqualish (Ponda Baba)
  • 25 Yarkora

Human, female variations and other enemy logic types are planned, but not yet included.