26 September 2025
- 00:1400:14, 26 September 2025 diff hist +773 Script Object →Object Properties current
25 September 2025
- 23:5423:54, 25 September 2025 diff hist +594 Script Object Enums
- 23:4123:41, 25 September 2025 diff hist +544 Script Object →Object Methods
- 23:3423:34, 25 September 2025 diff hist +198 N Script Elevator Created page with "== Properties == === master === * Get only * Return value: <code>true</code> if master is on, <code>false</code> if master is off === speed === * Get or set * Gets or sets the speed of an elevator" current
- 23:2923:29, 25 September 2025 diff hist +872 Script Sector →Methods current
- 23:1523:15, 25 September 2025 diff hist +496 N Script Sector Created page with "== Properties == === floorHeight === * Get or set === ceilHeight === * Get or set === secondHeight === * Get or set === ambient === * Get or set === wallCount === * Get only === floorTexture === * Get or set === ceilTexture === * Get or set === floorTextureOffset === * Get or set === ceilTextureOffset === * Get or set == Methods == === isValid() === === isFlagSet(int, uint) === === clearFlag(int, uint) === === setFlag(int, uint) === === getCenterXZ() ===..."
2 September 2025
- 05:1505:15, 2 September 2025 diff hist +186 Camera feature No edit summary current
- 05:1205:12, 2 September 2025 diff hist +467 Camera feature No edit summary
- 05:0605:06, 2 September 2025 diff hist +708 Camera feature Move with ForceScript
- 04:5504:55, 2 September 2025 diff hist +1,331 Camera feature Move by INF
- 04:3904:39, 2 September 2025 diff hist +61 VUE Camera transforms No edit summary current
- 04:3804:38, 2 September 2025 diff hist +709 N Camera feature Created page with "In vanilla Dark Forces, the camera ("EYE") is usually attached to the same object as the PLAYER, meaning that the level is viewed from the perspective of the player. It is possible for the camera to be placed on a non-player object, allowing for a third-person rather than first-person experience -- this is exploited in some mods (eg. Dark Tide, Enter the Kell Dragon). TFE now allows the camera to be moved to a different object at any time during gameplay. This allows fo..."
- 04:2604:26, 2 September 2025 diff hist +21 m Dark Forces Wiki →The Force Engine Reference current
- 04:1904:19, 2 September 2025 diff hist +53 m TFE Custom Logics →Data properties current
- 04:1604:16, 2 September 2025 diff hist +1,203 TFE Custom Logics Add new properties
- 03:2403:24, 2 September 2025 diff hist +162 Script Object setCamera
- 03:2103:21, 2 September 2025 diff hist +101 Player Script API setCamera current
30 August 2025
- 21:1921:19, 30 August 2025 diff hist −105 m TFE Custom Logics No edit summary
- 05:1405:14, 30 August 2025 diff hist +989 Script Object →Object Methods
- 04:5104:51, 30 August 2025 diff hist +1 m Script Object →Getting objects by name
- 04:5004:50, 30 August 2025 diff hist +1,445 Script Object Methods
- 04:2304:23, 30 August 2025 diff hist +747 Script Object →Object Properties
- 02:0402:04, 30 August 2025 diff hist +365 Script Object Properties
- 01:5201:52, 30 August 2025 diff hist +188 Script Object Getting objects
- 01:4901:49, 30 August 2025 diff hist +793 Level Script API →Methods: object getters current
- 01:3801:38, 30 August 2025 diff hist +853 N Script Object Created page with "'''Object Script''' enables manipulation of objects via ForceScript. == Naming of objects == TFE introduces the ability to name objects, so that they can be referenced by the scripting system. Names may be up to 32 characters and are ''case insensitive'' like sector names. Objects are named in the .O file as shown here: <pre> →006 SEWERBUG.WAX: CLASS: SPRITE DATA: 3 X: 232.00 Y: 0.00 Z: 264.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1 SEQ LOGIC: SEWER1..."
17 April 2025
- 20:0420:04, 17 April 2025 diff hist +225 Player Script API →Properties
- 19:5919:59, 17 April 2025 diff hist +415 Player Script API →Methods
- 19:5319:53, 17 April 2025 diff hist +293 Player Script API →Methods
- 19:4719:47, 17 April 2025 diff hist −1 m Player Script API →PlayerActions enum
- 19:4619:46, 17 April 2025 diff hist +119 Player Script API →Enums
- 19:4019:40, 17 April 2025 diff hist +159 Level Script API →Methods
1 April 2025
- 04:0304:03, 1 April 2025 diff hist +899 Player Script API →Methods
- 03:5403:54, 1 April 2025 diff hist +1,535 Player Script API →Methods
- 03:4203:42, 1 April 2025 diff hist +367 Player Script API →Methods
28 March 2025
- 10:5810:58, 28 March 2025 diff hist +245 Level Script API No edit summary
- 09:2709:27, 28 March 2025 diff hist +776 Player Script API No edit summary
- 09:1809:18, 28 March 2025 diff hist +925 Player Script API No edit summary
- 08:5608:56, 28 March 2025 diff hist +434 Player Script API enums
- 08:4908:49, 28 March 2025 diff hist +40 N Player Script API Created page with "Documentation for TFE Player Script API." Tag: Visual edit
23 March 2025
- 01:2601:26, 23 March 2025 diff hist +520 TFE Mod Overrides →THE Override Configuration Details Tag: Visual edit
- 00:2700:27, 23 March 2025 diff hist +544 TFE Mod Overrides →Custom Numerical Overrides: add new ones Tag: Visual edit
22 March 2025
- 23:5323:53, 22 March 2025 diff hist +580 Level Script API →Methods
- 23:3823:38, 22 March 2025 diff hist +1,024 Level Script API No edit summary
- 23:2423:24, 22 March 2025 diff hist +24 m Dark Forces Wiki →TFE Scripting
- 23:2323:23, 22 March 2025 diff hist +731 N Level Script API Created page with "== Properties == === minLayer === * Get only * Gets the minimum map layer (signed integer) * Usage example: <code>int i = level.minLayer;</code> === maxLayer === * Get only * Gets the maximum map layer (signed integer) * Usage example: <code>int i = level.maxLayer;</code> === sectorCount === * Get only * Gets the total count of sectors (signed integer) * Usage example: <code>int i = level.sectorCount</code> === secretCount === * Get only * Gets the total count of secr..."
- 23:1323:13, 22 March 2025 diff hist +23 m Dark Forces Wiki →TFE Scripting
- 23:1123:11, 22 March 2025 diff hist +194 Dark Forces Wiki →The Force Engine Reference: Add links to scripting articles. Most are still redlinks
18 February 2025
- 06:3806:38, 18 February 2025 diff hist −5 m TFE Weapon Data →Animation frames current