Showcases

Name Author(s) Size Description
3DmadLen Bowers8.74 KBAn old level that contains some impossible rooms.
Magical Mystery DoorPaul Fenney16.54 KBAn 'impossible' door created by simulating a double adjoin.
Adjoin IdeasKevin Buscemi19.14 KBSeveral interesting ways of using the 'adjoin' commnand.
Advanced INFGAdRS14.54 KBAn interesting demonstration of what happens when INF definitions directly conflict with each other. Based on an idea by Scape Goat.
Boing!AlexG10.95 KBShows you an interesting use of magnetically sealed walls and hidden triggers.
Bridges Over A Puddle Of WaterPaul Fenney19.79 KBSeveral attempts to make a bridge that crosses over water.
Dark Tide BonusPatrick Haslow, Barry Brien, Matt Hallaron31.08 MBDark Tide Bonus information consisting of making of information and examples
Elevator Trigger DemoMurgo12.43 KBShowcases a technique for creating triggers that are only affected by certain weapons.
The ExecutionCasey Neumiller27.28 KBWatch yourself (try to) fight a Kell Dragon.
Follow Me Too!Casey Neumiller15.09 KBEscort a defecting Imperial officer to safety!
Follow Me!Casey Neumiller8.54 KBAn attempt at creating a civilian WAX using mousebot logic.
Season Changing FastMurgo18.81 KBUses a custom .CMP file to transform an entire scene instantly.
Jereth Level IdeasJereth Kok2.01 MBThis mini-level showcases a few new assets and concepts that I've come up with over the last year or so.
Morph Me UpPaul Fenney16.95 KBDemonstrates INF techniques to grow and shrink sectors.
New BossMurgo8.63 KBShows how you can use a Bossk as a boss character.
Kyle's NightmareAlexei Novikov11.76 KBMultiple logics. Aren't they great...
No ShootingCasey Neumiller8.00 KBStormtroopers that don't shoot until they're shot at.
Operation: Zero XPaul Fenney16.99 KBAn INF version of Tic-Tac-Toe.
PerplexionJereth Kok31.09 KBAn older level that demonstrates some very unusual effects.
Multi-PLAYERsKevin 'Scape Goat' Buscemi10.95 KBShows a possible use for Player logics being placed on multiple objects.
SensationPeter Klassen25.95 KBAn experimental level that moves the player using a VUE.
Ski Attackintjacob84.90 KBKyle Goes Skiing... an interesting new challenge.
StrangeChristian Callaghan9.71 KBAn experiment with player and Boba Fett logics...
Manipulating texture size and resolution with INFBarry Brien136.20 KBTwo rooms that demonstrate how to stretch and squash textures.
The TreeBarry Brien17.18 KBShows how trees can be synthesised in DF.
Moving TurretsJean-Francois 'Maverick' Lacassaigne10.88 KBThis level combines logics with VUEs to create moving turrets. Could also be useful with a custom 3DO.
Watch this!GAdRS136.66 KBA simple level that allows you to watch yourself walk around in a room.