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Lonestar Dianoga
Joined: 14 Jun 2005
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Posted: Jun 15, 2005 22:55 Post subject: WAXES |
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This may sound like a noobish question but how do you install WAXES and VOCs?
Thanks 
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jun 16, 2005 04:39 Post subject: |
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Add them to the GOB file, pretty easy to do. There should be a button or option in the GOB directory that will allow you to add files and such, just use that and choose the file you want added and presto! You can now use the WAX or VOC files.
I don't know if it's different for WDFUSE, but in Dark Forge, open the GOB file you have started. In the same window is two buttons "add" and "delete". Click the "add" button and choose the WAX or VOC file and it will be added to the GOB directory. As I said, pretty easy 
_________________ I don't think outside the box... I customize it. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Jun 20, 2005 01:32 Post subject: |
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If I remember correctly, WDFUSE has simple "project gobing" feature that automatically including any file in the project directory (named for the level) into the GOB.
If you're trying to patch DF itself, I'd reccomend simply placing the bare files in the root /DARK directory. If memory serves me correctly, that is the highest-priority location the game looks to when checking resources. Alterate methods including GOBing all the resources, and running DF with the parameter to use the patch GOB. (IE; DARK.EXE -uPATCH.GOB, if your GOB is named PATCH.GOB)
_________________ Wake up, George Lucas... The Matrix has you.. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 18, 2005 23:30 Post subject: |
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if your using WDFUSE then put it in the project folder and it will work, then to add it to a level when your selecting the skin for the .wax check the tab at the top left called project dir and it should come up
_________________ destroying an imperial base a day keeps the dark troopers away. |
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