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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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Posted: May 25, 2008 20:36 Post subject: HUD textures |
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Where are the textures for the HUD stored? I'm planning on maybe modifying them for my upcoming level.
Also, about the numbers on the HUD: do they have their own texture, or are they a font used in other places in DF?
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Ryuichi91 Ree-Yees
Joined: 06 Aug 2007
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Posted: May 25, 2008 20:40 Post subject: |
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In the textures.gob if you plan on changing the font color or the shield and health bars I can't help you there
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: May 25, 2008 21:53 Post subject: |
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You can change the numbers too. They're just bitmaps so you can convert them and edit them or adjust the palette and convert them back.
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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Posted: May 25, 2008 22:49 Post subject: |
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By the way, are the textures for the "main menu" thingy in the textures.gob too? That would be a good thing to customize . . .
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: May 26, 2008 00:47 Post subject: |
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I forget where they are. They're either FONT (LFD) or FNT (GOB) files. Menu fonts might be in one of the LFDs, probably not in DFBRIEF.LFD though.
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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Posted: May 26, 2008 01:06 Post subject: |
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I'll look for em later . . . do you know what else they modify, besides the numbers on the HUD?
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: May 26, 2008 01:43 Post subject: |
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There are different fonts for all the text in the game, apart from static text that never changes (IE: briefing text, UI buttons, textcrawl).
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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Posted: May 26, 2008 01:51 Post subject: |
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Good, that's what I was hoping, thanks.
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