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Halo!!!

 
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Taton
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 21, 2003 01:12    Post subject: Halo!!! View user's profile Send private message Send e-mail Reply with quote

Who's played Halo for PC? I played the demo (on my outdated 1Ghz processor) AND IT ROCKS!!!

There's banshees, warthogs, and warthogs with ROCKET LAUNCHERS!!!

MUHAHAHAHAHAHAHAHAHA!!!

*Goes back to play more*

_________________
"A fight should be clean and elegant, without waste"
-Asuka Langley Sohryu, Evangelion

XDelusion
Ree-Yees

Joined: 18 Oct 2003

PostPosted: Oct 21, 2003 02:11    Post subject: View user's profile Send private message Reply with quote

The GFX look really good on the PC version, though I beat it on my XBOX a long time ago, and I can say that I had a LOT of fun with this one, the first few missions are so so, but after a while the game really picks up!

Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 21, 2003 23:07    Post subject: View user's profile Send private message Reply with quote

Yeah I just tried the demo, and it ran really well on my 1.4GHz machine. I was a bit worried. I might have to buy it now as it was a lot of fun!

One strange thing was that the demo wouldn't let me turn on antialiasing on my Geforce 3 card. Anyone else have this problem?

Zev
Ree-Yees

Joined: 30 Sep 2003

PostPosted: Oct 21, 2003 23:26    Post subject: View user's profile Send private message Send e-mail Reply with quote

I have a 500 MHz processor with a 2MB video card. Does that answer your question?

Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 22, 2003 00:00    Post subject: View user's profile Send private message Send e-mail Reply with quote

Patrick Haslow wrote:
One strange thing was that the demo wouldn't let me turn on antialiasing on my Geforce 3 card. Anyone else have this problem?



Halo does not support anti-aliasing. Everyone has this problem, unless it they have hacked the game to enable anti-aliasing. Doing so cause significant graphics degradation in other areas, however.

Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 22, 2003 03:16    Post subject: View user's profile Send private message Reply with quote

This is in both the demo and the full version?

Bleh, that's kinda lame in today's day and age.

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Oct 22, 2003 11:14    Post subject: View user's profile Send private message Send e-mail Reply with quote

I played the Halo Demo... and it ran VERY poorly on my 1.8gHz and GeforceFX 5200... I was disappointed. Sad

I had to turn all the settings to their minimums, and even then sometimes I don't get a decent framerate...

It's still awesome though.

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Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 22, 2003 12:26    Post subject: View user's profile Send private message Send e-mail Reply with quote

It ran *very* poorly on my 1.7 GHz with GeForce 3. I can't for my life understand how it could run really well on Patrick Haslow's 1.4 GHz with GeForce 3.

The_Mega_ZZTer, since youre graphics card is DX9 compliant but runs at a core speed equal to that of early DX8 cards, it is possible the DX9 code path in Halo is slowing your gameplay down. Have you tried switching to DX8 rendering instead?

Taton
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 22, 2003 12:34    Post subject: View user's profile Send private message Send e-mail Reply with quote

Actually, I have a 1ghz AMD, a Radeon 9000 (64MB) and 384 Meg of Memory. It runs like a charm on Medium Settings. But I did have to go all the way dwon to 640X480. I dont see why you guys are having so many problems.

However, when I go inside tunnels in the singleplayer, it starts acting up. For some reason it keeps zooming in at a weird angles randomly. O well.

_________________
"A fight should be clean and elegant, without waste"
-Asuka Langley Sohryu, Evangelion

Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 22, 2003 23:06    Post subject: View user's profile Send private message Reply with quote

OK, I guess I may have been overly enthusiastic. It ran at an enjoyably playable level for me. Framerate looked about 30 most of the time with lowered settings. Considering the vintage of my PC, it was plenty for me. Alien vs. Predator ran ultra-crappy though, and I could never figure out why.

Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 22, 2003 23:31    Post subject: View user's profile Send private message Send e-mail Reply with quote

Actually, my biggest problem was with the sound. It kept skipping so much it was unplayable... I lost roughly two thirds of it... I could hear a word here and a word there, but most of the speach just dissapeared. It was no fun at all.

At default settings, Halo runs locked at 30 fps, since the developers "accidentally" locked the animation to that frame rate for the XBox version. And yes, I was running the DX8 path at high quality. I'm sure I could get it to run smoother at lower quality, but I don't care much for that.

KnighT
Ree-Yees

Joined: 25 Sep 2003

PostPosted: Oct 23, 2003 06:13    Post subject: View user's profile Send private message Send e-mail Reply with quote

::boots up his Xbox::
::enjoys silky smooth gameplay::
Ah...

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The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Oct 23, 2003 11:04    Post subject: View user's profile Send private message Send e-mail Reply with quote

Mattias Welander wrote:
It ran *very* poorly on my 1.7 GHz with GeForce 3. I can't for my life understand how it could run really well on Patrick Haslow's 1.4 GHz with GeForce 3.

The_Mega_ZZTer, since youre graphics card is DX9 compliant but runs at a core speed equal to that of early DX8 cards, it is possible the DX9 code path in Halo is slowing your gameplay down. Have you tried switching to DX8 rendering instead?



I forgot to mention... hardware rendering and sound is not selectable for my in the game... only software, that might be my problem... is it for any of you? And how do I switch to DX8 rendering?

I don't have a DirectX Tab in my Advanced Display like many people. My nVidia tab takes that up... So I can't turn off VSync and other stuff. Sad

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Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 23, 2003 13:57    Post subject: View user's profile Send private message Send e-mail Reply with quote

The_Mega_ZZTer wrote:
I forgot to mention... hardware rendering and sound is not selectable for my in the game... only software, that might be my problem... is it for any of you? And how do I switch to DX8 rendering?



Since my card can't go above DX8, I haven't bothered selecting anything. It defaults to DX8. However, I believe there is a command line option you can use to force DX8 rendering on a DX9 card. From the Readme file:

-useff
Forces the game to run as a fixed function card. (DX7)

-use11
Forces the game to run as a shader 1.1 card. (DX8)

The_Mega_ZZTer wrote:
I don't have a DirectX Tab in my Advanced Display like many people. My nVidia tab takes that up... So I can't turn off VSync and other stuff. Sad



I have no idea what you mean now.

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Oct 23, 2003 14:17    Post subject: View user's profile Send private message Send e-mail Reply with quote

When I try -use11, I get a DirectDraw init error... -useff APPEARS to work, I'm gonna try playing now.

And I thought forcing BX8 routines would be done through the DirectX tabin the Advanced Display settings, that's why I commented I didn't have one. The VSync was unrelated, I'm just complaining. Smile

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http://www.mzzt.net/ | I am a respectable admin with a respectable sig.

Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 23, 2003 14:48    Post subject: View user's profile Send private message Send e-mail Reply with quote

The_Mega_ZZTer wrote:
And I thought forcing BX8 routines would be done through the DirectX tabin the Advanced Display settings, that's why I commented I didn't have one.



I'm sorry, but just what are you talking about? DirectX tabin the Advanced Display settings, what is that?

The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Oct 23, 2003 16:52    Post subject: View user's profile Send private message Send e-mail Reply with quote

Ah, nevermind...

Anyways, it was a -little- faster, but not much in exchange for the special effects like reflective surfaces, lights on guns, etc... also in DX7 there were some gfx glitches, so I'll prolly still use the DX9 mode.

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Mattias Welander
Trandoshan

Joined: 27 Sep 2003

PostPosted: Oct 23, 2003 17:04    Post subject: View user's profile Send private message Send e-mail Reply with quote

Right. Me, I don't have a choice, it's DX8 or nothing. Well, DX7, too, but that won't do me much good. But to be honest, the biggest problem with the game is the sound issues, not the speed. I can live with the low speed, but when the sound is so messed up I can't even hear what I'm supposed to do, it's no fun to play.

JorBo
Dark Trooper Phase 1

Joined: 22 Sep 2003

PostPosted: Oct 23, 2003 23:50    Post subject: View user's profile Send private message Reply with quote

The demo ran fine on my 2Ghz Athlon with 512mb of RAM and a Radeon 9800 AiW. I did have a litte bit of sound stutter every once in awhile.

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Anything bad that happens in these forums is JorBo's fault....
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Patrick Haslow
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 24, 2003 00:01    Post subject: View user's profile Send private message Reply with quote

This discussion is a good example of why I enjoy gaming on my PS2. When there are inexplicable issues with a PC game, It really brings me down.

Jeff Walters
Dianoga

Joined: 30 Sep 2003

PostPosted: Oct 24, 2003 05:42    Post subject: View user's profile Send private message Reply with quote

Every now and then PC gaming will frustrate me to the point where I wonder why I don't just become a console gamer. Then I play a game like No One Lives Forever 2 and my faith is renewed. Wink

Taton
Trandoshan

Joined: 25 Sep 2003

PostPosted: Oct 24, 2003 11:53    Post subject: View user's profile Send private message Send e-mail Reply with quote

ITS A JEFF WALTERS SIGHTING!!!

*Phones up the National Enquirer*

_________________
"A fight should be clean and elegant, without waste"
-Asuka Langley Sohryu, Evangelion

Nottheking
Kell Dragon

Joined: 29 Sep 2003

PostPosted: Oct 24, 2003 19:32    Post subject: Insert subject here! View user's profile Send private message Reply with quote

Hmm... Too bad I no longer get any assitance in uprgrading my PC, so I'm currently stuck with a K6 500Mhz... But looking at the following page at Microsoft.com:

http://www.microsoft.com/games/pc/halo.aspx

...Doom³ will probably still be the first game with a processor requirement of at least 1Ghz...

As for Ironstorm, the official FAQ states that Required Specs are not availible yet, but say that a "Pentium III" is required:

http://www.dreamcatchergames.com/dci/ironstorm/official_site/faqs.html

As far as HalfLife II, I doubt it will be released for at least another half-year.

DNF? Forget it! It will probably be the first game to require a processor in excess of 1Thz...

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