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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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Posted: Jun 16, 2010 20:51 Post subject: Texture work in Genetica |
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With some unexpectedly large amounts of free time, I've decided to start work on my not-so-dead Interloper project again. The level design is coming along well, but what I really need right now are some new textures -- DF's old walls look way too familiar. Since I've really gotten sick of GIMP's limitations, I've been using the trial version of a texture creation program called Genetica -- anybody here use it?
It's focused specifically on creating high-res, seamless textures from scratch (though it would be VERY useful for anyone planning on redoing DF's textures for DarkXL, assuming that gets back on track some day soon).
Anyway, if I can get any other opinions, that would help with the decision. Also, I'd welcome any other suggestions for what I could use (besides Photoshop), as GIMP really isn't powerful enough for scratch work, at least at my level of experience.
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jun 16, 2010 23:37 Post subject: |
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It would appear that it would be a little over-kill for a game that's 15 years old, but it looks useful overall. You could just make the texture then downsize and convert the color-index with GIMP.
I tried to make textures and stuff with GIMP at one point and it's practically useless compared to even older versions of photoshop.
_________________ I don't think outside the box... I customize it. |
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sheepandshepherd Trandoshan
Joined: 01 Apr 2008
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