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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Mar 28, 2004 23:40 Post subject: |
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ok here
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Mar 29, 2004 00:28 Post subject: |
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DF-21's image posting sucks. I can't see it. It doesn't recognize my picture from my last post either. Someone has to fix that.
_________________ I don't think outside the box... I customize it. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Mar 29, 2004 22:52 Post subject: |
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_________________ destroying an imperial base a day keeps the dark troopers away. |
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Mar 30, 2004 13:48 Post subject: |
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Hmmm... I don't think I've seen anything like that before .'/ Heh
Try converting the BM into a BMP and viewing it... if it looks ok, the BM is good. If not... then the BM is the problem.
Also, double-check the flags of the wall to make sure they are correct
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Mar 30, 2004 15:48 Post subject: |
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ok ill try
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Mar 31, 2004 01:44 Post subject: |
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Why can't I see the damn thing!?
_________________ I don't think outside the box... I customize it. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Mar 31, 2004 01:47 Post subject: |
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ok. its fine as a bmp.
by the way it happens with downloaded one and ones i make myself.
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Mar 31, 2004 05:03 Post subject: |
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I still believe it's the palettes. I can't figure out any other explaination
_________________ I don't think outside the box... I customize it. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Mar 31, 2004 18:50 Post subject: |
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I would reccomend trying other formats... try a .JPG, or perhaps a .PNG.
_________________ Wake up, George Lucas... The Matrix has you.. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Apr 01, 2004 01:43 Post subject: |
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ok then how do i make a custom pltt to let it work.
_________________ destroying an imperial base a day keeps the dark troopers away. |
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Apr 01, 2004 13:47 Post subject: |
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A PLTT file is used for cutscenes. You shouldn't need to worry about them until you get more comfortable with actual level editing and want to start to add those little touches...
PAL files are the level palettes.
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Apr 02, 2004 12:23 Post subject: |
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Hmm I suggest you stick with level editing instead of doing cutscenes... the level is a more important part after all. You can always learn cutscene stuff later if you get god-like at level making and want to branch out 
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Apr 02, 2004 18:32 Post subject: |
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In most cases, you wouldn't want to change the .PAL file, unless you're using cutsom textures that need different colors. However, I believe there's a program called PACMUT, over in the Downloads section, that will help you. Remember, the "Downloads" section is your friend.
_________________ Wake up, George Lucas... The Matrix has you.. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Apr 02, 2004 19:29 Post subject: |
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For me when I make custom BMs, being a mac guy, I just use one of the PALs already in the game. I use primarily the SECBASE.PAL because a whole bunch of the BMs in the actual game use the SECBASE palette file. There's only a couple of occassions when I'll use other palette files.
But I do that so when I go to use my BMs, they work under SECBASE.PAL.
_________________ I don't think outside the box... I customize it. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Apr 02, 2004 19:54 Post subject: |
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I used the original SECBASE.PAL for my contest entry, and my two levels-in-progress use SECBAS.PAL and TALAY.PAL, respectively... I'll probably be fiddling with the .CMP file for my second level, though...
_________________ Wake up, George Lucas... The Matrix has you.. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Apr 03, 2004 01:19 Post subject: |
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so if a use a diffrent .PAL some bm whont work
_________________ destroying an imperial base a day keeps the dark troopers away. |
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Apr 03, 2004 15:13 Post subject: |
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Yes. Because some BMs are made for a specific palette, and when you use a different palette some of the colors will be messed up. You'll know if you accidentally use one when you look at it ingame (it'll be butt ugly).
And yeah, you shouln't need to make a custom palette... just make any new BMs use the SECBASE.PAL (I use it in pretty much all my levels too, as NTK does).
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Apr 03, 2004 20:14 Post subject: |
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For making new textures, I would just reccomend using WDFUSE to export one of the original .BMs to a .BMP. That way, it will already be "pallettized", so when you edit it with the program of your choice, it will appear as it will in-game. Just bear in mind that your image editor occasionally won't allow you to use the color you select; that's because that color isn't in the pallette. That's how I make my new textures.
_________________ Wake up, George Lucas... The Matrix has you.. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Apr 04, 2004 23:25 Post subject: |
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ok cool
_________________ destroying an imperial base a day keeps the dark troopers away. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: May 23, 2004 01:29 Post subject: |
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nope still cant get it to work, can someone do me the faver of sending me a screenshot of a BM the don't work with the .PAL, i whant to know what it looks like.
_________________ destroying an imperial base a day keeps the dark troopers away. |
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