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Casey Neumiller Gamorrean
Joined: 24 Sep 2003
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Posted: Sep 28, 2003 18:48 Post subject: lighting |
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Does anyone know a way to create a diagonal line of shading across a wall?
________
|-----/|
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|---/\\|
|--/\\\|
|-/\\\\|
|/\\\\\|
That should give you an idea of what I'm trying to do.
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Jackson Dark Trooper Phase 2
Joined: 24 Sep 2003
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Posted: Sep 28, 2003 18:56 Post subject: |
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You'd probably have to create your own texture(s) with a diagonal portion of the texture darkened.
Alright! I can almost be of some help on the Levels & Editing forum!
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Casey Neumiller Gamorrean
Joined: 24 Sep 2003
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Posted: Sep 28, 2003 19:31 Post subject: |
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I was afraid of that...
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The MAZZTer Death Star

Joined: 25 Sep 2003
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Posted: Sep 28, 2003 22:20 Post subject: |
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What he said.
_________________ http://www.mzzt.net/ | I am a respectable admin with a respectable sig. |
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AlexG Dark Trooper Phase 1
Joined: 25 Sep 2003
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Posted: Sep 28, 2003 23:44 Post subject: On the plus side... |
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You'd only have to alter the lights in a sample WDFUSE project, take 2 screenshots, and splice them together down the diagonal. So you don't have to map all the colors by yourself. That, at least, is something.
_________________ This thread is going to die... isn't it? |
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Darth Oosha Trandoshan
Joined: 24 Sep 2003
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Posted: Sep 29, 2003 17:40 Post subject: |
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Or use a 3DO that cuts off the diagonal line on the front texture. Or erase that part of the BM and make a transparent texture on an extra adjoin.
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Tom Manning Trandoshan
Joined: 27 Sep 2003
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Posted: Sep 29, 2003 20:46 Post subject: |
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seriosly dude, making textures isn't that hard, editing textures is easier, darkining part of a texture is a piece of cake.
_________________ Tom Manning
For all that you hold dear on this good Earth, I bid you, Stand, Men of the West!
Aragorn: Return of the King |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Oct 01, 2003 05:28 Post subject: |
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I hate making my own textures. I'm a perfectionist when it comes to making them look right.
But, if I want my levels to look cool, it must be done.
_________________ I don't think outside the box... I customize it. |
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Matt K Dark Trooper Phase 1
Joined: 27 Sep 2003
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Posted: Oct 01, 2003 13:52 Post subject: |
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hmmmm....wouldn't that bring up some palette issues?
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Darth Oosha Trandoshan
Joined: 24 Sep 2003
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Posted: Oct 04, 2003 16:18 Post subject: |
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Darken the texture? Wouldn't you just use different lighting levels for the foreground and background textured walls? Or change the wall lighting behind the 3DO, with the 3DO using the sector lighting?
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