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Matt H Dark Trooper Phase 1
Joined: 24 Sep 2003
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: May 04, 2004 19:12 Post subject: |
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Although this level's quite old, I somehow always seem to play it again and again. It features no spectacular effects, but it's simply fun to play. The atmosphere is quite good, and also it's not a simple level - has a high replay value.
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: May 04, 2004 22:00 Post subject: |
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Eh, I didn't really enjoy it all that much, but that's not to say it didn't have its strong points either
The temple area was a little bland and the puzzles felt gameshowish in the beginning, some areas were very confusing and hard to get around because everything looked the same. I found myself getting lost quite a bit when I played it through the first time.
Besides getting lost and all that, I did enjoy the story so that's what really saved this level from becoming less than 4 stars, otherwise, I probably would have rated it a 3 star. 6.8 of 10.
_________________ I don't think outside the box... I customize it. |
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Fish Gamorrean
Joined: 29 Sep 2003
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Posted: May 06, 2004 16:53 Post subject: |
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6.8 out of 10. Quite a precision. I'd rate it 7.9 (7.789321, to be exact)
I agree the puzzles might be a bit too much Indiana Jones-style but they are done better than many similar tries in the levels of that age. What I like especially about it is the good constant mix of populated Imperial and outdoor areas. Take a look - the cocktail of these two is difficult to make well, I think.
And, I think it's not such a terrible disaster to be lost in the level for the first time - it should sometimes be so, especially outdoors.
The storyline is well done, that gives the level an extra touch. When you rate it, keep in mind it is an oldie.
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: May 19, 2004 05:05 Post subject: |
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True, but you should see how I rate levels in the Sticky thread in this forum .
_________________ I don't think outside the box... I customize it. |
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TheIntellectual Ree-Yees
Joined: 20 Jun 2004
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Posted: Jun 24, 2004 03:22 Post subject: |
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Any level that doesn't have many key puzzles is going to be good in my book. I really liked this level, it had puzzles where the solution wasn't to backtrack across the whole level. Best of all, it wasn't glitchy, like Energy Mines on Parux, which I just finished playing.
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