Coruscant - The Imperial Capital by Ryan Bickhart (* * * *)
Ord Mantell: B
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Barry Brien wrote:
This level is basically an advanced version of the Coruscant level in df (minus Boba Fett). A very difficult level filled with Dark troopers. Very well put together level.
Sheldon wrote:
"Very difficult" seems to me an understatement. There are no difficulty settings, only hard. Well, I guess most other players are better than me, but I don't seem to remember getting though without any cheating.
Patrick Haslow wrote:
Yeah, I liked this level very much. It seems to have that classic DF feel, where the author paid close to attention to the original Coruscant and created a large scale shooter.
Geoffrey Simpson wrote:
Yeah, it feels exactly like the original Coruscant only way better. It's nice and big, with some of the best architecture ever made in a DF level with only old textures.
The amount of enemies is a bit excessive, but it's possible to finish the level without cheats, but very difficult.
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Incredible! One of the worst performances of my career and they never doubted it for a second. -Ferris Bueller
Sheldon wrote:
Geoffrey, it's a good thing I don't have to face you or the other young wipersnappers here in a shootout at the OK carrol.
[Message edited by Sheldon on April 07, 2002]
Geoffrey Simpson wrote:
Just remember where the enemies are. If you hide round a corner, and use explosive weapons you can take out groups of stormies or hurt them badly. Just keep using the strafe keys, and pop out from behind walls. When battling DTs, use explosives on the stormies, then circle-strafe around the DT.
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Incredible! One of the worst performances of my career and they never doubted it for a second. -Ferris Bueller
Lionel Fouillen wrote:
An excellent level indeed! I remember when I had started a review section on my website, I had reviewed only a few levels that were my favourite, and included this one because auhtors seldom create levels taking place in Coruscant and Ryan's work was not only refreshing, but also very well done.
Llyren wrote:
The key is to use all available cover. I've found that the AI is better than I think, and using cover and constantly moving when you're in the open keeps you alive much longer than my original tactics, which were more Doom-like: Shoot first.
I'll download it this afternoon and check it out.
Marley wrote:
I think it's close to impossible to complete without cheats. And I played it for ages without on MED difficulty and wondered round the level wondering why the Imperial Centre was deserted and why I couldn't open some of the doors.
It's fantastically designed but just stupidly difficult. Any chance of a Special Edition...?
Barry Brien wrote:
Yeah I expericened that as well.
It's just a really difficult version of the original coruscant level. I don't see what's so great about it.
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