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Lonestar
Dianoga

Joined: 14 Jun 2005

PostPosted: Jun 15, 2005 22:55    Post subject: WAXES View user's profile Send private message Reply with quote

This may sound like a noobish question but how do you install WAXES and VOCs?

Thanks Very Happy

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Jun 16, 2005 04:39    Post subject: View user's profile Send private message Send e-mail Reply with quote

Add them to the GOB file, pretty easy to do. There should be a button or option in the GOB directory that will allow you to add files and such, just use that and choose the file you want added and presto! You can now use the WAX or VOC files.

I don't know if it's different for WDFUSE, but in Dark Forge, open the GOB file you have started. In the same window is two buttons "add" and "delete". Click the "add" button and choose the WAX or VOC file and it will be added to the GOB directory. As I said, pretty easy Very Happy

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Nottheking
Kell Dragon

Joined: 29 Sep 2003

PostPosted: Jun 20, 2005 01:32    Post subject: View user's profile Send private message Reply with quote

If I remember correctly, WDFUSE has simple "project gobing" feature that automatically including any file in the project directory (named for the level) into the GOB.

If you're trying to patch DF itself, I'd reccomend simply placing the bare files in the root /DARK directory. If memory serves me correctly, that is the highest-priority location the game looks to when checking resources. Alterate methods including GOBing all the resources, and running DF with the parameter to use the patch GOB. (IE; DARK.EXE -uPATCH.GOB, if your GOB is named PATCH.GOB)

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eargosedown
Gamorrean

Joined: 12 Feb 2004

PostPosted: Oct 18, 2005 23:30    Post subject: View user's profile Send private message Reply with quote

if your using WDFUSE then put it in the project folder and it will work, then to add it to a level when your selecting the skin for the .wax check the tab at the top left called project dir and it should come up

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