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Kir Kanos Gamorrean
Joined: 28 Sep 2003
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Posted: Jun 11, 2005 08:50 Post subject: Compressing your custom .bms! |
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So I've been doing this DF Editing thing for 3 years now. (Still no finished level I sux0rs ) I thought I knew everything.
Well! How many people know about that obscure /1 switch you can use in BMPDF to compress your .bms? My 64.00 kb 256/256DFU sky texture became 15.00 KB! Talk about a massively useful command!
_________________ "Curse you, Kanos!!! Why don't you just DIE?!" |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jun 11, 2005 15:54 Post subject: |
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Does it reduce the quality of the BM though?
_________________ I don't think outside the box... I customize it. |
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Kir Kanos Gamorrean
Joined: 28 Sep 2003
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Posted: Jun 12, 2005 07:30 Post subject: |
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Nope!
_________________ "Curse you, Kanos!!! Why don't you just DIE?!" |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Jun 12, 2005 07:42 Post subject: |
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hmmm.... interesting.
_________________ I don't think outside the box... I customize it. |
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Barry Brien Dark Trooper Phase 1
Joined: 26 Sep 2003
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Posted: Jun 16, 2005 15:07 Post subject: |
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Yes I discovered this a souple of years back. The gob file for Dark Tide 4 would be twice the size it is now if I hadn't compressed the textures. It really makes a huge difference.
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Nottheking Kell Dragon
Joined: 29 Sep 2003
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Posted: Jun 20, 2005 01:51 Post subject: |
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I'll have to figure out how to use that command myself once I get back to working with DF.
Of course, when it comes to loss-less compression, I know that such an image in PNG format (8-bit) would likely come up to around only 5-8 KB. Of course, technically, PNGs are not truely lossless, but it's almost impossible to tell the difference, and truly impossible to use them for DF, or view them with IE...
_________________ Wake up, George Lucas... The Matrix has you.. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 18, 2005 23:25 Post subject: |
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might be hijacking the thread but might as well not make a whole new one,
any idea how to use WDFUSE to turn a BMP into a BM? because the whole 2df thinggy and moving it from place to place and messing with the .pal and all that fun stuff is quite annoying after a while
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Burning Gundam Kell Dragon
Joined: 28 Sep 2003
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Posted: Oct 19, 2005 07:10 Post subject: |
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BMPDF
You obviously didn't look in the Download section very well 
_________________ I don't think outside the box... I customize it. |
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 19, 2005 21:17 Post subject: |
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yeah i know about that i was saying with WDFUSE, but oh well
_________________ destroying an imperial base a day keeps the dark troopers away. |
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Barry Brien Dark Trooper Phase 1
Joined: 26 Sep 2003
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Posted: Oct 26, 2005 15:23 Post subject: |
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BMPDF is the way to go, unfortunately it will only let you create bms up to a certain size.
If you have photoshop try and get your hands on Mattias Welanders BM plugin. It doesn't let you compress the bms, but it lets you save your work directly as bm files.
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eargosedown Gamorrean
Joined: 12 Feb 2004
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Posted: Oct 26, 2005 20:34 Post subject: |
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so thats why i couldent make that bm i needed for that huge wall
_________________ destroying an imperial base a day keeps the dark troopers away. |
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