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The Arc Hammer...what the?

 
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ZoSo729
Ree-Yees

Joined: 22 Jan 2005

PostPosted: May 11, 2005 01:55    Post subject: The Arc Hammer...what the? View user's profile Send private message Reply with quote

Ok, I've always wanted to know, what the hell are all those revives and extra lives doing on the frickin ceiling?

X=414
Y=96.02
Z=0093
H=5.8
S=0%

DF4GL4ever
Gamorrean

Joined: 15 Apr 2004

PostPosted: May 11, 2005 02:49    Post subject: View user's profile Send private message Reply with quote

Get next to the PGUs on the wall, shoot em and watch the show Wink

EDIT Ok now don't get too close or else you'll die Razz


Last edited by DF4GL4ever on May 12, 2005 04:32; edited 1 time in total

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: May 11, 2005 03:50    Post subject: View user's profile Send private message Send e-mail Reply with quote

I always wondered how you get to those things Wink

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Fish
Gamorrean

Joined: 29 Sep 2003

PostPosted: May 11, 2005 11:09    Post subject: View user's profile Send private message Reply with quote

DF Revive&Extra life Pachinko game... Very Happy

ZoSo729
Ree-Yees

Joined: 22 Jan 2005

PostPosted: May 12, 2005 02:42    Post subject: View user's profile Send private message Reply with quote

DF4GL4ever wrote:
Get next to the PGUs on the wall, shoot em and watch the show Wink



Right, but your dead after you shoot the PGU's...so whats the point? Question

Tom Manning
Trandoshan

Joined: 27 Sep 2003

PostPosted: May 12, 2005 23:37    Post subject: View user's profile Send private message Send e-mail Reply with quote

no, if you catch a revive, then you stay alive I think....

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Tom Manning
For all that you hold dear on this good Earth, I bid you, Stand, Men of the West!
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xanthier
Dianoga

Joined: 24 Jun 2005

PostPosted: Jun 24, 2005 17:12    Post subject: View user's profile Send private message Reply with quote

okay, I had the same question and I always assumed there was a secret switch that lifted the floor down there, but what is a PGU?

Nottheking
Kell Dragon

Joined: 29 Sep 2003

PostPosted: Jun 24, 2005 21:59    Post subject: View user's profile Send private message Reply with quote

Actually, I have managed to get all of the lives and revives at once. Even if you grab a revive, you'll still be dead, though. The key is to position yourself well enough that when the PGUs blow, you hit the ceiling, and scrap across it in a straight line, collecting all three extra lives up there. I don't remember if it's actually possible to get up there taking less than enough damage to reduce your health to 0; if you have at least 1 point of health, a revive will ensure that you won't die. Aside from that, those revives are rather pointless. However, even if you die, getting another three extra lives (in spite of losing one of them right after collecting it) isn't all that bad.
xanthier wrote:
okay, I had the same question and I always assumed there was a secret switch that lifted the floor down there, but what is a PGU?


Power Generating Unit. Those glowing barrel-like things that explode if you deal about 15% damage to them (2 shots from the blaster at any range, or a shot from the fussion cutter)

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eargosedown
Gamorrean

Joined: 12 Feb 2004

PostPosted: Oct 18, 2005 23:20    Post subject: View user's profile Send private message Reply with quote

DF4GL4ever wrote:
Get next to the PGUs on the wall, shoot em and watch the show Wink

EDIT Ok now don't get too close or else you'll die Razz



lol good one, i had this happen in my level too

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Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Oct 19, 2005 07:08    Post subject: View user's profile Send private message Send e-mail Reply with quote

You can also do the same thing with a claymore mine in Jabba's Ship. There is an extra life hiding in an alcove in a large room with a few grans and a trandoshan (or 2) I can't be more specific than that, but it stands out really well and it would be hard to miss.

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Nottheking
Kell Dragon

Joined: 29 Sep 2003

PostPosted: Oct 26, 2005 12:06    Post subject: View user's profile Send private message Reply with quote

Burning Gundam wrote:
You can also do the same thing with a claymore mine in Jabba's Ship. There is an extra life hiding in an alcove in a large room with a few grans and a trandoshan (or 2) I can't be more specific than that, but it stands out really well and it would be hard to miss.


Claymore mine, and not I.M. Mine? Looks like you've been playing a certain game too much...

At any rate, if I remember that scene correctly, the mines are unnecessary; some facy jumping will you get you over there without any harm.

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The MAZZTer
Death Star
Death Star

Joined: 25 Sep 2003

PostPosted: Oct 26, 2005 16:42    Post subject: View user's profile Send private message Send e-mail Reply with quote

Yeah I might know what you're talking about. It's a tricky jump and you need to be fast, but I've done it.

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Fenwar
Admiral Ackbar
Admiral Ackbar

Joined: 15 Sep 2003

PostPosted: Nov 08, 2005 11:00    Post subject: View user's profile Send private message Reply with quote

Yeah, it can be done. After about 50 tries. I started to get dizzy from constantly running around the back to try again.

Mine jumping to that one is easier if you have the health to pull it off.

I think there are some mine jumps in the final cargo area on Ramses Hed too. But I could be wrong.

DF Veteran
Ree-Yees

Joined: 24 Nov 2005

PostPosted: Nov 30, 2005 03:58    Post subject: View user's profile Send private message Reply with quote

I know you have to use a mine to get the switch that opens Jaba's hot tub on Jaba's Ship.

Oh, while I'm thinking about it, is there a way to get to the ewok in Ramses Head without teleporting?

Barry Brien
Dark Trooper Phase 1

Joined: 26 Sep 2003

PostPosted: Nov 30, 2005 13:30    Post subject: View user's profile Send private message Send e-mail Reply with quote

Yeah, I haven't done it in a while, but it involves running.

Jackson
Dark Trooper Phase 2

Joined: 24 Sep 2003

PostPosted: Nov 30, 2005 19:36    Post subject: View user's profile Send private message Send e-mail Reply with quote

Running is so overrated. My preferred means of transportation is propulsion by I.M. mines.

DF4GL4ever
Gamorrean

Joined: 15 Apr 2004

PostPosted: Nov 30, 2005 19:39    Post subject: View user's profile Send private message Reply with quote

I made a cluster of PGUs that blast you at least 10000 DF units up... fun stuff. Thermal detonators are good for jumping up those walls that are a bit too high to do a normal jump.

Barry Brien
Dark Trooper Phase 1

Joined: 26 Sep 2003

PostPosted: Dec 01, 2005 09:13    Post subject: View user's profile Send private message Send e-mail Reply with quote

You know the way you can send enemies flying sky high if you crouch, look up and punch? Well I made a mini-game involving punching Gamorreans into elevated alcoves. Its great fun, I must upload it some time.

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Dec 01, 2005 09:17    Post subject: View user's profile Send private message Send e-mail Reply with quote

That does seem fun. Release DT4 without permission of the others while you're at it Laughing

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Barry Brien
Dark Trooper Phase 1

Joined: 26 Sep 2003

PostPosted: Dec 09, 2005 17:41    Post subject: View user's profile Send private message Send e-mail Reply with quote

No Smile

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Dec 09, 2005 19:17    Post subject: View user's profile Send private message Send e-mail Reply with quote

You're mean.

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I don't think outside the box... I customize it.

Fish
Gamorrean

Joined: 29 Sep 2003

PostPosted: Dec 13, 2005 12:54    Post subject: View user's profile Send private message Reply with quote

Oh, releasing DT4 before DT3 would cast some confusion about the storyline... however, we should be already used to that from the Star Wars movies.

And let's not bug them too much; remember the Murphy's law of projects. The progress of the project is inversely proportional to the amount of complaints about the slow progress. Very Happy

Burning Gundam
Kell Dragon

Joined: 28 Sep 2003

PostPosted: Dec 13, 2005 19:51    Post subject: View user's profile Send private message Send e-mail Reply with quote

Yeah I know, I'm not holding my breath much anymore. In fact, I sometimes forget that project even exists. I remember being all excited about it saying "YES!!!! DT4!!!!". Now it's like "Oh.... yeah.... DT4. I Forgot about that."

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Fish
Gamorrean

Joined: 29 Sep 2003

PostPosted: Dec 15, 2005 12:22    Post subject: View user's profile Send private message Reply with quote

Well yes, but I'd rather wait a bit longer and enjoy a flawless level, than to have a level with obvious bugs because it was done too quickly.

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