Display title | TFE Editor - Creating or Importing a Level |
Default sort key | TFE Editor - Creating or Importing a Level |
Page length (in bytes) | 1,821 |
Namespace ID | 0 |
Page ID | 583 |
Page content language | en - English |
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Page creator | LuciusDXL (talk | contribs) |
Date of page creation | 15:52, 22 March 2025 |
Latest editor | LuciusDXL (talk | contribs) |
Date of latest edit | 19:06, 22 March 2025 |
Total number of edits | 4 |
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Recent number of edits (within past 90 days) | 4 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Now it is time to create a level or import one into your project. For now, we will assume you called you mod MyMod - though any name will do. Make sure your project is created and loaded, you should see the name of the project at the top of the screen. Go to Asset Type (left, near the top) and choose Level. |