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April 14, 2021: Among The Shadows II: The Lava Planet by Oton (fish) Ribic April 28, 2008: The Towerof Doom ![]() by Dirk Destiny and Pumpkinetics February 21, 2008: The Dark Tide: Beyond the Ancient Bonus Material from the Dark Tide Series! (31 MB) by Patrick Haslow, Matthew Hallaron & Barry Brien |
Posted by karjala on 2021-01-22 18:33:27 EST






Hello Everyone!
As part of bringing DF-21 even further into the 21st century we are proud to announce today the launch of our official Discord !
This will be the go to place to discuss Dark Forces news, level editing, streaming and showing off your art assets. If you are having issues with your GOBs we have a support channel where you can get help from the community. And we even have a custom discord bot that automatically notifies us when Dark Forces is being played on Twitch!
As Lucius' The Force Engine becomes more fully-featured we will have tutorial streams to help you create your own maps. And we will host playthroughs of our favorite maps such as Assassination on Nar Shaddaa, Dark Tide IV and Mines.
You may notice that we now have a dedicated "Join Our Discord" button and Daily User Statistics!
Come join us today!
Posted by karjala on 2021-01-17 18:31:08 EST






Lucius is back with a brand new update and a new experimental build of The Force Engine that allows for in-game voxels! In addition to static decor such as tables and chains, there are now fully rendered health and ammo powerups and even interrogation droid enemies remade in shiny voxel graphics by the talented Paweł Dzierżanowski. Go visit his page for more fantastic art.
Those of you who are eager to finally see what a Build-engine voxel would look like in a Dark Forces setting, please head to The Force Engine - Experimental Builds page for information.
You can download the Experimental build Here
And now for for some preview images to satisfy your curiosity!
Posted by karjala on 2021-01-14 07:43:37 EST






Today we have great news on modernizing Dark Forces controls. -=CHE@TER=- has released a new version of DeHacker that automates most of the configuration setup. The new program will have you up and running in two button presses.
Version 1.4 Improvements
- Dual 16 and 32 bit Executable. You can now run the program directly in 32-bit Windows.
- Automatic Setup of Modern Controls
- Auto detection of Steam and GOG Galaxy stores
- Support for Standalone Dark Forces install
You can download DeHacker version 1.4 here Download
And visit his website at DeHacker
Additionally, there is a Steam Guide available at this location Mouselook Guide
Check it out as it will make your playthrough a lot more enjoyable.
Posted by Taton on 2020-05-20 19:39:43 EST






Remember Dark XL, that beautiful hope that burned bright and short in the Mid 2000's? Well LuciusXL has returned after a decade with a new project, The Force Engine. Based off the work for DarkXL, but completely rewritten, The Force Engine is a new attempt to reverse engineer Dark Force's Jedi engine. There's even a playable pre-release version! Keep in mind this is pre-alpha, so don't expect it to replace DosBox quite yet.
The Force Engine
Forum
Discord
Download
Also, -=CHE@TER=- has released a new version of his awesome Dark Force DeHacker utility. It's now up to verion 1.3 (I missed uploading 1.2, but its not my fault -=CHE@TER=- is a beast with 3 updates in 2 months!) The updates from version 1.2 are available in version 1.3.
Version 1.2 Improvements
-Auto Aim can now be disabled! Makes mouselook even more modern.
Version 1.3 Improvements
- You can now have enable a cross-hair. Welcome to the late 90's!
- You can even make custom cross-hairs! Pew Pew!
- Mouse Sensitivity can be adjusted on each axis.
- New No CD option. The old one would mess with custom briefings for addon levels.
Download
Website
Posted by Taton on 2020-03-31 19:24:31 EST






Version 1.1 of Dark Forces DeHacker Released! This amazing utility by -=CHE@TER=- that enables Mouselook now does EVEN MORE!
New Features (Slightly Anglicized as English isn't -=CHE@TER=-'s first language)
- "IMUSE music MIDI drivers fix" which will patch infinite loop bug in General MIDI and Roland music drivers. (You don't need to disable music to prevent game from hanging)
- "Configuration setup" menu where you can configure game controls and assign (bind) the previously unavailable option [Center View] to all three supported devices (keyboard, mouse and joystick)
- Unassign unused keyboard keys and set it to <None> (press Escape to set)
- Separate options to disable joystick, mouse, and even keyboard (only for assigned keys)
- Added documentation in "DARKINFO.TXT" file with complete list of all reserved keyboard keys, commandline options, and cheat codes.
- Create default configuration by deleting JEDI.CFG before run DeHacker and enter "Configuration setup" menu (dialog will appear to confirm default configuration file creation)
- New installation Batch File to easily make fresh installs from CD.
Improved Features
- "Weapon AutoMount" will now always work in game (original SETUP.EXE can break this option and render it completely unusable)
- You can now assign buttons 3 and 4 when "Standard 4 Button" joystick type selected (this was a SETUP.EXE bug)
- Selected mouse sensitivity will be better preserved. (The Original setup.exe behaves improperly).
- "System Speed" renamed to "Screen Size" to make to more accurately represent options. No longer limited to four options.
Thanks to -=CHE@TER=- and his amazing work. He even let me beta test this one!
Source Website (Russian)